Poodletooth-iLand/build/nirai/panda3d/dtool/Config.Win64.pp

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//
// Config.Win64.pp
//
// This file defines some custom config variables for the Windows
// platform, using MS VC++. It makes some initial guesses about
// compiler features, etc.
//
// *******************************************************************
// NOTE: you should not attempt to copy this file verbatim as your own
// personal Config.pp file. Instead, you should start with an empty
// Config.pp file, and add lines to it when you wish to override
// settings given in here. In the normal ppremake system, this file
// will always be read first, and then your personal Config.pp file
// will be read later, which gives you a chance to override the
// default settings found in this file. However, if you start by
// copying the entire file, it will be difficult to tell which
// settings you have customized, and it will be difficult to upgrade
// to a subsequent version of Panda.
// *******************************************************************
// What additional flags should we pass to interrogate?
#define SYSTEM_IGATE_FLAGS -longlong __int64 -D_X64_ -DWIN64_VC -D"_declspec(param)=" -D"__declspec(param)=" -D_near -D_far -D__near -D__far -D_WIN32 -D_WIN64 -D__stdcall -Dvolatile -Dmutable -DWIN64
// Additional flags to pass to the Tau instrumentor.
#define TAU_INSTRUMENTOR_FLAGS -DTAU_USE_C_API -DPROFILING_ON -DWIN64_VC -D_WIN32 -D_WIN64 -D__cdecl= -D__stdcall= -D__fastcall= -D__i386 -D_MSC_VER=1310 -D_W64= -D_INTEGRAL_MAX_BITS=64 --exceptions --late_tiebreaker --no_class_name_injection --no_warnings --restrict --microsoft --new_for_init
// Is the platform big-endian (like an SGI workstation) or
// little-endian (like a PC)? Define this to the empty string to
// indicate little-endian, or nonempty to indicate big-endian.
#define WORDS_BIGENDIAN
// Does the C++ compiler support namespaces?
#define HAVE_NAMESPACE 1
// Does the C++ compiler support ios::binary?
#define HAVE_IOS_BINARY 1
// How about the typename keyword?
#define HAVE_TYPENAME 1
// Will the compiler avoid inserting extra bytes in structs between a
// base struct and its derived structs? It is safe to define this
// false if you don't know, but if you know that you can get away with
// this you may gain a tiny performance gain by defining this true.
// If you define this true incorrectly, you will get lots of
// assertion failures on execution.
#define SIMPLE_STRUCT_POINTERS 1
// Does gettimeofday() take only one parameter?
#define GETTIMEOFDAY_ONE_PARAM
// Do we have getopt() and/or getopt_long_only() built into the
// system?
#define HAVE_GETOPT
#define HAVE_GETOPT_LONG_ONLY
// Are the above getopt() functions defined in getopt.h, or somewhere else?
#define PHAVE_GETOPT_H
// Can we determine the terminal width by making an ioctl(TIOCGWINSZ) call?
#define IOCTL_TERMINAL_WIDTH
// Do the system headers define a "streamsize" typedef? How about the
// ios::binary enumerated value? And other ios typedef symbols like
// ios::openmode and ios::fmtflags?
#define HAVE_STREAMSIZE 1
#define HAVE_IOS_BINARY 1
#define HAVE_IOS_TYPEDEFS 1
// Can we safely call getenv() at static init time?
#define STATIC_INIT_GETENV 1
// Can we read the file /proc/self/* to determine our
// environment variables at static init time?
#define HAVE_PROC_SELF_EXE
#define HAVE_PROC_SELF_MAPS
#define HAVE_PROC_SELF_ENVIRON
#define HAVE_PROC_SELF_CMDLINE
// Do we have a global pair of argc/argv variables that we can read at
// static init time? Should we prototype them? What are they called?
#define HAVE_GLOBAL_ARGV 1
#define PROTOTYPE_GLOBAL_ARGV
#define GLOBAL_ARGV __argv
#define GLOBAL_ARGC __argc
// Should we include <iostream> or <iostream.h>? Define PHAVE_IOSTREAM
// to nonempty if we should use <iostream>, or empty if we should use
// <iostream.h>.
#define PHAVE_IOSTREAM 1
// Do we have a true stringstream class defined in <sstream>?
#define PHAVE_SSTREAM 1
// Does fstream::open() require a third parameter, specifying the
// umask?
#define HAVE_OPEN_MASK
// Do we have the lockf() function available?
#define HAVE_LOCKF 1
// Do the compiler or system libraries define wchar_t for you?
#define HAVE_WCHAR_T 1
// Does <string> define the typedef wstring? Most do, but for some
// reason, versions of gcc before 3.0 didn't do this.
#define HAVE_WSTRING 1
// Do we have <new>?
#define PHAVE_NEW 1
// Do we have <io.h>?
#define PHAVE_IO_H 1
// Do we have <malloc.h>?
#define PHAVE_MALLOC_H 1
// Do we have <alloca.h>?
#define PHAVE_ALLOCA_H
// Do we have <locale.h>?
#define PHAVE_LOCALE_H
// Do we have <string.h>?
#define PHAVE_STRING_H 1
// Do we have <stdlib.h>?
#define PHAVE_STDLIB_H
// Do we have <limits.h>?
#define PHAVE_LIMITS_H
// Do we have <minmax.h>?
#define PHAVE_MINMAX_H 1
// Do we have <sys/types.h>?
#define PHAVE_SYS_TYPES_H 1
#define PHAVE_SYS_TIME_H
// Do we have <unistd.h>?
#define PHAVE_UNISTD_H
// Do we have <utime.h>?
#define PHAVE_UTIME_H
// Do we have <dirent.h>?
#define PHAVE_DIRENT_H
// Do we have <sys/soundcard.h> (and presumably a Linux-style audio
// interface)?
#define PHAVE_SYS_SOUNDCARD_H
// Do we have <ucontext.h> (and therefore makecontext() / swapcontext())?
#define PHAVE_UCONTEXT_H
// Do we have RTTI (and <typeinfo>)?
#define HAVE_RTTI 1
// Do we have <stdint.h>?
#define PHAVE_STDINT_H
// can Intel C++ build this directory successfully (if not, change CC to msvc)
#define NOT_INTEL_BUILDABLE false
// The dynamic library file extension (usually .so .dll or .dylib):
#define DYNAMIC_LIB_EXT .dll
#define STATIC_LIB_EXT .lib
#define BUNDLE_EXT