mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 20:52:26 -06:00
368 lines
12 KiB
C++
368 lines
12 KiB
C++
// Filename: dSearchPath.cxx
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// Created by: drose (01Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "dSearchPath.h"
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#include "filename.h"
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#include <algorithm>
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#include <iterator>
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::Results::
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Results() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::Results::
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Results(const DSearchPath::Results ©) :
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_files(copy._files)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::Copy Assignment Operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void DSearchPath::Results::
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operator = (const DSearchPath::Results ©) {
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_files = copy._files;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::Results::
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~Results() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::clear
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// Access: Public
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// Description: Removes all the files from the list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::Results::
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clear() {
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_files.clear();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::get_num_files
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// Access: Public
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// Description: Returns the number of files on the result list.
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////////////////////////////////////////////////////////////////////
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int DSearchPath::Results::
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get_num_files() const {
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return _files.size();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::get_file
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// Access: Public
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// Description: Returns the nth file on the result list.
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////////////////////////////////////////////////////////////////////
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const Filename &DSearchPath::Results::
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get_file(int n) const {
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assert(n >= 0 && n < (int)_files.size());
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return _files[n];
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Results::add_file
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// Access: Public
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// Description: Adds a new file to the result list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::Results::
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add_file(const Filename &file) {
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_files.push_back(file);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Default Constructor
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// Access: Public
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// Description: Creates an empty search path.
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////////////////////////////////////////////////////////////////////
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DSearchPath::
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DSearchPath() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::
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DSearchPath(const string &path, const string &delimiters) {
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append_path(path, delimiters);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::
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DSearchPath(const DSearchPath ©) :
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_directories(copy._directories)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Copy Assignment Operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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operator = (const DSearchPath ©) {
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_directories = copy._directories;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DSearchPath::
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~DSearchPath() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::clear
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// Access: Public
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// Description: Removes all the directories from the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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clear() {
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_directories.clear();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::append_directory
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// Access: Public
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// Description: Adds a new directory to the end of the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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append_directory(const Filename &directory) {
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_directories.push_back(directory);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::prepend_directory
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// Access: Public
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// Description: Adds a new directory to the front of the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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prepend_directory(const Filename &directory) {
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_directories.insert(_directories.begin(), directory);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::append_path
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// Access: Public
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// Description: Adds all of the directories listed in the search path
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// to the end of the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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append_path(const string &path, const string &delimiters) {
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size_t p = 0;
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while (p < path.length()) {
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size_t q = path.find_first_of(delimiters, p);
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if (q == string::npos) {
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_directories.push_back(path.substr(p));
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return;
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}
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if (q != p) {
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_directories.push_back(path.substr(p, q - p));
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}
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p = q + 1;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::append_path
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// Access: Public
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// Description: Adds all of the directories listed in the search path
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// to the end of the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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append_path(const DSearchPath &path) {
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copy(path._directories.begin(), path._directories.end(),
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back_inserter(_directories));
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::prepend_path
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// Access: Public
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// Description: Adds all of the directories listed in the search path
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// to the beginning of the search list.
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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prepend_path(const DSearchPath &path) {
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if (!path._directories.empty()) {
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Directories new_directories = path._directories;
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copy(_directories.begin(), _directories.end(),
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back_inserter(new_directories));
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_directories.swap(new_directories);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::is_empty
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// Access: Public
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// Description: Returns true if the search list is empty, false
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// otherwise.
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////////////////////////////////////////////////////////////////////
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bool DSearchPath::
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is_empty() const {
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return _directories.empty();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::get_num_directories
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// Access: Public
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// Description: Returns the number of directories on the search list.
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////////////////////////////////////////////////////////////////////
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int DSearchPath::
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get_num_directories() const {
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return _directories.size();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::get_directory
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// Access: Public
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// Description: Returns the nth directory on the search list.
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////////////////////////////////////////////////////////////////////
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const Filename &DSearchPath::
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get_directory(int n) const {
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assert(n >= 0 && n < (int)_directories.size());
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return _directories[n];
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::find_file
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// Access: Public
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// Description: Searches all the directories in the search list for
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// the indicated file, in order. Returns the full
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// matching pathname of the first match if found, or the
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// empty string if not found.
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////////////////////////////////////////////////////////////////////
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Filename DSearchPath::
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find_file(const Filename &filename) const {
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if (filename.is_local()) {
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Directories::const_iterator di;
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for (di = _directories.begin(); di != _directories.end(); ++di) {
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Filename match((*di), filename);
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if (match.exists()) {
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if ((*di) == "." && filename.is_fully_qualified()) {
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// A special case for the "." directory: to avoid prefixing
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// an endless stream of ./ in front of files, if the
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// filename already has a ./ prefixed
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// (i.e. is_fully_qualified() is true), we don't
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// prefix another one.
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return filename;
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} else {
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return match;
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}
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}
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}
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}
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return string();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::find_all_files
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// Access: Public
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// Description: Searches all the directories in the search list for
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// the indicated file, in order. Fills up the results
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// list with *all* of the matching filenames found, if
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// any. Returns the number of matches found.
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//
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// It is the responsibility of the the caller to clear
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// the results list first; otherwise, the newly-found
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// files will be appended to the list.
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////////////////////////////////////////////////////////////////////
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int DSearchPath::
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find_all_files(const Filename &filename,
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DSearchPath::Results &results) const {
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int num_added = 0;
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if (filename.is_local()) {
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Directories::const_iterator di;
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for (di = _directories.begin(); di != _directories.end(); ++di) {
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Filename match((*di), filename);
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if (match.exists()) {
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if ((*di) == "." && filename.is_fully_qualified()) {
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// A special case for the "." directory: to avoid prefixing
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// an endless stream of ./ in front of files, if the
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// filename already has a ./ prefixed
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// (i.e. is_fully_qualified() is true), we don't
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// prefix another one.
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results.add_file(filename);
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} else {
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results.add_file(match);
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}
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num_added++;
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}
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}
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}
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return num_added;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::output
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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output(ostream &out, const string &separator) const {
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if (!_directories.empty()) {
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Directories::const_iterator di = _directories.begin();
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out << (*di);
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++di;
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while (di != _directories.end()) {
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out << separator << (*di);
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++di;
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DSearchPath::write
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void DSearchPath::
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write(ostream &out, int indent_level) const {
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Directories::const_iterator di;
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for (di = _directories.begin(); di != _directories.end(); ++di) {
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for (int i = 0; i < indent_level; i++) {
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out << ' ';
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}
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out << (*di) << "\n";
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}
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}
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