mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 05:32:41 -06:00
132 lines
7.1 KiB
Text
Executable file
132 lines
7.1 KiB
Text
Executable file
1412104659
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2 2
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11 libp3egg2pg 4 KLrJ 11 panda3d.egg
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2
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6 13 load_egg_file 0 1 0 13 load_egg_file 0 3 1 2 3 568
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////////////////////////////////////////////////////////////////////
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// Function: load_egg_file
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// Description: A convenience function; the primary interface to this
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// package. Loads up the indicated egg file, and
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// returns the root of a scene graph. Returns NULL if
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// the file cannot be read for some reason.
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//
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// Also see the EggLoader class, which can exercise a
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// bit more manual control over the loading process.
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////////////////////////////////////////////////////////////////////
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139
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PointerTo< PandaNode > load_egg_file(Filename const &filename, CoordinateSystem cs = (CS_default), BamCacheRecord *record = ((void *)(0)));
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7 13 load_egg_data 0 1 0 13 load_egg_data 0 2 4 5 390
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////////////////////////////////////////////////////////////////////
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// Function: load_egg_data
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// Description: Another convenience function; works like
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// load_egg_file() but starts from an already-filled
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// EggData structure. The structure is destroyed in the
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// loading.
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////////////////////////////////////////////////////////////////////
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88
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PointerTo< PandaNode > load_egg_data(EggData *data, CoordinateSystem cs = (CS_default));
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5
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1 14 Dtool_KLrJk3y9 0 7 1 15 0 14 Dtool_KLrJk3y9 568 ////////////////////////////////////////////////////////////////////
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// Function: load_egg_file
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// Description: A convenience function; the primary interface to this
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// package. Loads up the indicated egg file, and
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// returns the root of a scene graph. Returns NULL if
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// the file cannot be read for some reason.
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//
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// Also see the EggLoader class, which can exercise a
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// bit more manual control over the loading process.
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//////////////////////////////////////////////////////////////////// 3 8 filename 1 9 2 cs 1 12 6 record 1 13
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2 14 Dtool_KLrJEC4j 0 7 1 15 0 14 Dtool_KLrJEC4j 568 ////////////////////////////////////////////////////////////////////
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// Function: load_egg_file
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// Description: A convenience function; the primary interface to this
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// package. Loads up the indicated egg file, and
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// returns the root of a scene graph. Returns NULL if
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// the file cannot be read for some reason.
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//
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// Also see the EggLoader class, which can exercise a
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// bit more manual control over the loading process.
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//////////////////////////////////////////////////////////////////// 2 8 filename 1 9 2 cs 1 12
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3 14 Dtool_KLrJEO0s 0 7 1 15 0 14 Dtool_KLrJEO0s 568 ////////////////////////////////////////////////////////////////////
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// Function: load_egg_file
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// Description: A convenience function; the primary interface to this
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// package. Loads up the indicated egg file, and
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// returns the root of a scene graph. Returns NULL if
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// the file cannot be read for some reason.
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//
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// Also see the EggLoader class, which can exercise a
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// bit more manual control over the loading process.
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//////////////////////////////////////////////////////////////////// 1 8 filename 1 9
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4 14 Dtool_KLrJ8_Cl 0 7 2 15 0 14 Dtool_KLrJ8_Cl 390 ////////////////////////////////////////////////////////////////////
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// Function: load_egg_data
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// Description: Another convenience function; works like
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// load_egg_file() but starts from an already-filled
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// EggData structure. The structure is destroyed in the
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// loading.
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//////////////////////////////////////////////////////////////////// 2 4 data 1 16 2 cs 1 12
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5 14 Dtool_KLrJz5qB 0 7 2 15 0 14 Dtool_KLrJz5qB 390 ////////////////////////////////////////////////////////////////////
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// Function: load_egg_data
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// Description: Another convenience function; works like
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// load_egg_file() but starts from an already-filled
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// EggData structure. The structure is destroyed in the
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// loading.
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//////////////////////////////////////////////////////////////////// 1 4 data 1 16
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10
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8 9 PandaNode 0 2048 9 PandaNode 9 PandaNode 0 0 0 0 0 0 0 0 0 0 0 0 374
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////////////////////////////////////////////////////////////////////
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// Class : PandaNode
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// Description : A basic node of the scene graph or data graph. This
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// is the base class of all specialized nodes, and also
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// serves as a generic node with no special properties.
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////////////////////////////////////////////////////////////////////
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9 16 Filename const * 0 8576 16 Filename const * 16 Filename const * 0 0 10 0 0 0 0 0 0 0 0 0 0
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10 14 Filename const 0 8832 14 Filename const 14 Filename const 0 0 11 0 0 0 0 0 0 0 0 0 0
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11 8 Filename 0 2048 8 Filename 8 Filename 0 0 0 0 0 0 0 0 0 0 0 0 869
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////////////////////////////////////////////////////////////////////
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// Class : Filename
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// Description : The name of a file, such as a texture file or an Egg
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// file. Stores the full pathname, and includes
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// functions for extracting out the directory prefix
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// part and the file extension and stuff.
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//
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// A Filename is also aware of the mapping between the
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// Unix-like filename convention we use internally, and
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// the local OS's specific filename convention, and it
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// knows how to perform basic OS-specific I/O, like
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// testing for file existence and searching a
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// searchpath, as well as the best way to open an
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// fstream for reading or writing.
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////////////////////////////////////////////////////////////////////
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12 16 CoordinateSystem 0 532480 16 CoordinateSystem 16 CoordinateSystem 0 0 0 0 0 0 0 0 0 0 6 10 CS_default 10 CS_default 0 12 CS_zup_right 12 CS_zup_right 1 12 CS_yup_right 12 CS_yup_right 2 11 CS_zup_left 11 CS_zup_left 3 11 CS_yup_left 11 CS_yup_left 4 10 CS_invalid 10 CS_invalid 5 0 0
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13 16 BamCacheRecord * 0 8576 16 BamCacheRecord * 16 BamCacheRecord * 0 0 14 0 0 0 0 0 0 0 0 0 0
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14 14 BamCacheRecord 0 2048 14 BamCacheRecord 14 BamCacheRecord 0 0 0 0 0 0 0 0 0 0 0 0 0
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15 11 PandaNode * 0 8576 11 PandaNode * 11 PandaNode * 0 0 8 0 0 0 0 0 0 0 0 0 0
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16 9 EggData * 0 8576 9 EggData * 9 EggData * 0 0 17 0 0 0 0 0 0 0 0 0 0
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17 7 EggData 0 2048 7 EggData 7 EggData 0 0 0 0 0 0 0 0 0 0 0 0 728
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////////////////////////////////////////////////////////////////////
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// Class : EggData
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// Description : This is the primary interface into all the egg data,
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// and the root of the egg file structure. An EggData
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// structure corresponds exactly with an egg file on the
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// disk.
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//
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// The EggData class inherits from EggGroupNode its
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// collection of children, which are accessed by using
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// the EggData itself as an STL container with begin()
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// and end() calls. The children of the EggData class
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// are the toplevel nodes in the egg file.
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////////////////////////////////////////////////////////////////////
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