mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
84 lines
3 KiB
Python
Executable file
84 lines
3 KiB
Python
Executable file
from direct.directnotify import DirectNotifyGlobal
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from toontown.estate.DistributedLawnDecorAI import DistributedLawnDecorAI
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import GardenGlobals
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import datetime
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class DistributedPlantBaseAI(DistributedLawnDecorAI):
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notify = DirectNotifyGlobal.directNotify.newCategory("DistributedPlantBaseAI")
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def __init__(self, air):
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DistributedLawnDecorAI.__init__(self, air)
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self.air = air
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self.growthLevel = -1
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def announceGenerate(self):
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DistributedLawnDecorAI.announceGenerate(self)
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def delete(self):
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DistributedLawnDecorAI.delete(self)
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def disable(self):
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DistributedLawnDecorAI.disable(self)
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def setOwnerPlot(self, owner):
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self.ownerPlot = owner
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def getOwnerPlot(self):
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return self.ownerPlot
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def setTypeIndex(self, typeIndex):
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self.typeIndex = typeIndex
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self.attributes = GardenGlobals.PlantAttributes[typeIndex]
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self.name = self.attributes['name']
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self.plantType = self.attributes['plantType']
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self.growthThresholds = self.attributes['growthThresholds']
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self.maxWaterLevel = self.attributes['maxWaterLevel']
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self.minWaterLevel = self.attributes['minWaterLevel']
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def getTypeIndex(self):
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return self.typeIndex
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def setWaterLevel(self, water):
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self.waterLevel = water
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def getWaterLevel(self):
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return self.waterLevel
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def setGrowthLevel(self, growth):
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self.growthLevel = growth
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def getGrowthLevel(self):
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return self.growthLevel
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def waterPlant(self, avId):
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# TODO: Proper water threshold for watering can type.
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# Not supposed to be 16 for all watering cans.
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self.lastWateredBy = avId
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newLevel = self.waterLevel + 1
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if newLevel > self.maxWaterLevel:
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self.setWaterLevel(self.maxWaterLevel)
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else:
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self.setWaterLevel(newLevel)
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_WATER, avId])
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self.sendUpdate('setWaterLevel', [self.getWaterLevel()])
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def waterPlantDone(self):
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if hasattr(self, 'lastWateredBy'):
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av = simbase.air.doId2do.get(self.lastWateredBy)
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skill = av.getWateringCanSkill()
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skill += GardenGlobals.WateringCanAttributes[av.wateringCan]['skillPts'] / 100
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av.b_setWateringCanSkill(skill)
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del self.lastWateredBy
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estate = simbase.air.doId2do.get(self.getEstate())
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dataIndex = -1
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# TODO: Possibly store this in mongodb/cPickle instead.
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for n, item in enumerate(estate.items[self.getOwnerIndex()]):
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if item[0] == self.getPlot():
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dataIndex = n
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if dataIndex >= 0:
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dtime = int(datetime.datetime.now().strftime('%Y%m%d%H%M'))
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data = list(estate.items[self.getOwnerIndex()][dataIndex])
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data[4] = self.getWaterLevel()
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data[8] = dtime
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estate.items[self.getOwnerIndex()][dataIndex] = tuple(data)
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estate.updateItems()
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