mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
275 lines
8.9 KiB
Python
275 lines
8.9 KiB
Python
"""Undocumented Module"""
|
|
|
|
__all__ = ['FourStateAI']
|
|
|
|
|
|
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
#import DistributedObjectAI
|
|
import ClassicFSM
|
|
import State
|
|
from direct.task import Task
|
|
|
|
|
|
class FourStateAI:
|
|
"""
|
|
Generic four state ClassicFSM base class.
|
|
|
|
This is a mix-in class that expects that your derived class
|
|
is a DistributedObjectAI.
|
|
|
|
Inherit from FourStateFSM and pass in your states. Two of
|
|
the states should be oposites of each other and the other
|
|
two should be the transition states between the first two.
|
|
E.g.
|
|
|
|
+--------+
|
|
-->| closed | --
|
|
| +--------+ |
|
|
| |
|
|
| v
|
|
+---------+ +---------+
|
|
| closing |<----->| opening |
|
|
+---------+ +---------+
|
|
^ |
|
|
| |
|
|
| +------+ |
|
|
----| open |<---
|
|
+------+
|
|
|
|
There is a fifth off state, but that is an implementation
|
|
detail (and that's why it's not called a five state ClassicFSM).
|
|
|
|
I found that this pattern repeated in several things I was
|
|
working on, so this base class was created.
|
|
"""
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('FourStateAI')
|
|
|
|
def __init__(self, names, durations = [0, 1, None, 1, 1]):
|
|
"""
|
|
names is a list of state names
|
|
E.g.
|
|
['off', 'opening', 'open', 'closing', 'closed',]
|
|
|
|
e.g. 2:
|
|
['off', 'locking', 'locked', 'unlocking', 'unlocked',]
|
|
|
|
e.g. 3:
|
|
['off', 'deactivating', 'deactive', 'activating', 'activated',]
|
|
|
|
durations is a list of durations in seconds or None values.
|
|
The list of duration values should be the same length
|
|
as the list of state names and the lists correspond.
|
|
For each state, after n seconds, the ClassicFSM will move to
|
|
the next state. That does not happen for any duration
|
|
values of None.
|
|
|
|
More Details
|
|
|
|
Here is a diagram showing the where the names from the list
|
|
are used:
|
|
|
|
+---------+
|
|
| 0 (off) |----> (any other state and vice versa).
|
|
+---------+
|
|
|
|
+--------+
|
|
-->| 4 (on) |---
|
|
| +--------+ |
|
|
| |
|
|
| v
|
|
+---------+ +---------+
|
|
| 3 (off) |<----->| 1 (off) |
|
|
+---------+ +---------+
|
|
^ |
|
|
| |
|
|
| +---------+ |
|
|
--| 2 (off) |<--
|
|
+---------+
|
|
|
|
Each states also has an associated on or off value. The only
|
|
state that is 'on' is state 4. So, the transition states
|
|
between off and on (states 1 and 3) are also considered
|
|
off (and so is state 2 which is oposite of state 4 and therefore
|
|
oposite of 'on').
|
|
"""
|
|
self.stateIndex = 0
|
|
assert self.debugPrint(
|
|
"FourStateAI(names=%s, durations=%s)"
|
|
%(names, durations))
|
|
self.doLaterTask = None
|
|
assert len(names) == 5
|
|
assert len(names) == len(durations)
|
|
self.names = names
|
|
self.durations = durations
|
|
self.states = {
|
|
0: State.State(names[0],
|
|
self.enterState0,
|
|
self.exitState0,
|
|
[names[1],
|
|
names[2],
|
|
names[3],
|
|
names[4]]),
|
|
1: State.State(names[1],
|
|
self.enterState1,
|
|
self.exitState1,
|
|
[names[2], names[3]]),
|
|
2: State.State(names[2],
|
|
self.enterState2,
|
|
self.exitState2,
|
|
[names[3]]),
|
|
3: State.State(names[3],
|
|
self.enterState3,
|
|
self.exitState3,
|
|
[names[4], names[1]]),
|
|
4: State.State(names[4],
|
|
self.enterState4,
|
|
self.exitState4,
|
|
[names[1]]),
|
|
}
|
|
self.fsm = ClassicFSM.ClassicFSM('FourState',
|
|
self.states.values(),
|
|
# Initial State
|
|
names[0],
|
|
# Final State
|
|
names[0],
|
|
)
|
|
self.fsm.enterInitialState()
|
|
|
|
def delete(self):
|
|
assert self.debugPrint("delete()")
|
|
if self.doLaterTask is not None:
|
|
self.doLaterTask.remove()
|
|
del self.doLaterTask
|
|
del self.states
|
|
del self.fsm
|
|
|
|
def getState(self):
|
|
assert self.debugPrint("getState() returning %s"%(self.stateIndex,))
|
|
return [self.stateIndex]
|
|
|
|
def sendState(self):
|
|
assert self.debugPrint("sendState()")
|
|
self.sendUpdate('setState', self.getState())
|
|
|
|
def setIsOn(self, isOn):
|
|
assert self.debugPrint("setIsOn(isOn=%s)"%(isOn,))
|
|
if isOn:
|
|
if self.stateIndex != 4:
|
|
# ...if it's not On; request turning on:
|
|
self.fsm.request(self.states[3])
|
|
else:
|
|
if self.stateIndex != 2:
|
|
# ...if it's not Off; request turning off:
|
|
self.fsm.request(self.states[1])
|
|
#if isOn:
|
|
# nextState = (4, 3, 3, 4, None)[self.stateIndex]
|
|
#else:
|
|
# nextState = (2, 2, None, 1, 1)[self.stateIndex]
|
|
#if nextState is not None:
|
|
# self.fsm.request(self.states[nextState])
|
|
|
|
def isOn(self):
|
|
assert self.debugPrint("isOn() returning %s (stateIndex=%s)"%(self.stateIndex==4, self.stateIndex))
|
|
return self.stateIndex==4
|
|
|
|
def changedOnState(self, isOn):
|
|
"""
|
|
Allow derived classes to overide this.
|
|
The self.isOn value has toggled. Call getIsOn() to
|
|
get the current state.
|
|
"""
|
|
assert self.debugPrint("changedOnState(isOn=%s)"%(isOn,))
|
|
|
|
##### states #####
|
|
|
|
def switchToNextStateTask(self, task):
|
|
assert self.debugPrint("switchToNextStateTask()")
|
|
self.fsm.request(self.states[self.nextStateIndex])
|
|
return Task.done
|
|
|
|
def distributeStateChange(self):
|
|
"""
|
|
This function is intentionaly simple so that derived classes
|
|
may easily alter the network message.
|
|
"""
|
|
assert self.debugPrint("distributeStateChange()")
|
|
self.sendState()
|
|
|
|
def enterStateN(self, stateIndex, nextStateIndex):
|
|
assert self.debugPrint(
|
|
"enterStateN(stateIndex=%s, nextStateIndex=%s)"%
|
|
(stateIndex, nextStateIndex))
|
|
self.stateIndex = stateIndex
|
|
self.nextStateIndex = nextStateIndex
|
|
self.distributeStateChange()
|
|
if self.durations[stateIndex] is not None:
|
|
assert self.doLaterTask is None
|
|
self.doLaterTask=taskMgr.doMethodLater(
|
|
self.durations[stateIndex],
|
|
self.switchToNextStateTask,
|
|
"enterStateN-timer-%s"%id(self))
|
|
|
|
def exitStateN(self):
|
|
assert self.debugPrint("exitStateN()")
|
|
if self.doLaterTask:
|
|
taskMgr.remove(self.doLaterTask)
|
|
self.doLaterTask=None
|
|
|
|
##### state 0 #####
|
|
|
|
def enterState0(self):
|
|
assert self.debugPrint("enter0()")
|
|
self.enterStateN(0, 0)
|
|
|
|
def exitState0(self):
|
|
assert self.debugPrint("exit0()")
|
|
|
|
##### state 1 #####
|
|
|
|
def enterState1(self):
|
|
#assert self.debugPrint("enterState1()")
|
|
self.enterStateN(1, 2)
|
|
|
|
def exitState1(self):
|
|
assert self.debugPrint("exitState1()")
|
|
self.exitStateN()
|
|
|
|
##### state 2 #####
|
|
|
|
def enterState2(self):
|
|
#assert self.debugPrint("enterState2()")
|
|
self.enterStateN(2, 3)
|
|
|
|
def exitState2(self):
|
|
assert self.debugPrint("exitState2()")
|
|
self.exitStateN()
|
|
|
|
##### state 3 #####
|
|
|
|
def enterState3(self):
|
|
#assert self.debugPrint("enterState3()")
|
|
self.enterStateN(3, 4)
|
|
|
|
def exitState3(self):
|
|
assert self.debugPrint("exitState3()")
|
|
self.exitStateN()
|
|
|
|
##### state 4 #####
|
|
|
|
def enterState4(self):
|
|
assert self.debugPrint("enterState4()")
|
|
self.enterStateN(4, 1)
|
|
self.changedOnState(1)
|
|
|
|
def exitState4(self):
|
|
assert self.debugPrint("exitState4()")
|
|
self.exitStateN()
|
|
self.changedOnState(0)
|
|
|
|
if __debug__:
|
|
def debugPrint(self, message):
|
|
"""for debugging"""
|
|
return self.notify.debug("%d (%d) %s"%(
|
|
id(self), self.stateIndex==4, message))
|
|
|