Poodletooth-iLand/toontown/estate/HouseGlobals.py
2015-05-24 18:42:26 -05:00

120 lines
2.6 KiB
Python
Executable file

NUM_HOUSE_TYPES = 6
HOUSE_DEFAULT = 0
HOUSE_CRAFTSMAN = 1
HOUSE_TEST = 5
CLEANUP_DELAY = 8
BOOT_GRACE_PERIOD = 15
CLEANUP_DELAY_AFTER_BOOT = 2
WANT_TELEPORT_TIMEOUT = 0
TELEPORT_TIMEOUT = 15
defaultEntryPoint = (23.875, -13.052, 10.092, 7.52, 0, 0)
houseModels = ['phase_5.5/models/estate/houseA.bam',
'phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam',
'phase_5.5/models/estate/tt_m_ara_est_house_tepee.bam',
'phase_5.5/models/estate/tt_m_ara_est_house_castle.bam',
'phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam',
'phase_5.5/models/estate/houseB.bam'] # do we need test_houseA?
houseDrops = [(-56.7788, -42.8756, 4.06471, -90, 0, 0),
(83.3909, -77.5085, 0.0708361, 116.565, 0, 0),
(-69.077, -119.496, 0.025, 77.1957, 0, 0),
(63.4545, 11.0656, 8.05158, 356.6, 0, 0),
(43.9315, 76.72, 0.0377455, 248.962, 0, 0),
(-36.9122, 36.3429, 2.49382, 36.8699, 0, 0)]
gardenDrops = [(25, 68, 0),
(68, -6, 0),
(27, -59, 0),
(-54, -72, 1),
(-95, -29, 0),
(-30, 58, 0)]
houseColors = [(0.892, 0.453, 0.39),
(0.276, 0.692, 0.539),
(0.639, 0.624, 0.882),
(0.525, 0.78, 0.935),
(0.953, 0.545, 0.757),
(0.992, 0.843, 0.392)]
houseColors2 = [(0.792, 0.353, 0.29),
(0.176, 0.592, 0.439),
(0.439, 0.424, 0.682),
(0.325, 0.58, 0.835),
(0.753, 0.345, 0.557),
(0.992, 0.843, 0.392)]
interiorColors = [(0.789, 1, 0.7),
(1, 1, 0.7),
(1, 0.82, 0.7),
(0.839, 0.651, 0.549),
(0.5, 0.586, 0.4),
(0.808, 0.678, 0.51),
(0.875, 0.937, 1.0)]
interiorWood = [(1.0, 1.0, 1.0),
(0.69, 0.741, 0.71),
(1.0, 1.0, 1.0),
(1.0, 1.0, 1.0),
(1.0, 1.0, 1.0),
(0.69, 0.741, 0.71)]
archWood = (0.7, 0.6, 0.5)
atticWood = (0.49, 0.314, 0.224)
stairWood = (0.651, 0.376, 0.31)
doorWood = (0.647, 0.392, 0.353)
windowWood = (0.557, 0.388, 0.2)
interiors = [['phase_5.5/dna/house_interior3.pdna',
[-19.45,
24.7018,
0,
0,
0,
0],
[-21.4932,
5.76027,
0,
120,
0,
0],
[]], ['phase_5.5/dna/house_interior7.pdna',
[-19.45,
24.7018,
0,
0,
0,
0],
[-21.4932,
5.76027,
0,
120,
0,
0],
[]], ['phase_5.5/dna/house_interior10.pdna',
[-22.5835,
21.8784,
0,
90,
0,
0],
[-20.96,
6.49,
0,
120,
0,
0],
['c', 'e']]]
NUM_PROPS = 3
PROP_ICECUBE = 0
PROP_FLOWER = 1
PROP_SNOWFLAKE = 2
FURNITURE_MODE_OFF = 0
FURNITURE_MODE_STOP = 1
FURNITURE_MODE_START = 2
DAY_NIGHT_PERIOD = 270
DAY_PERIOD = 210
NIGHT_PERIOD = 60
HALF_DAY_PERIOD = 105
HALF_NIGHT_PERIOD = 30
FIREWORKS_MOVIE_CLEAR = 0
FIREWORKS_MOVIE_GUI = 1
HouseEmblemPrices = (
(50, 20), # bungalo
(200, 75), # tiki
(200, 75), # tepee
(500, 250), # castle
(350, 150), # cupcake
(400, 200) # cabin
)