Poodletooth-iLand/panda/direct/plugin_npapi/make_osx_bundle.py
Master Jumblespeed d882959bfa switch to remote
2015-05-18 22:11:33 -04:00

97 lines
2.9 KiB
Python
Executable file

#! /usr/bin/env python
"""
This script constructs the bundle directory structure for the OSX web
plugin that is built by the code in this directory. It takes no
parameters, and produces the plugin bundle in the same place.
"""
import getopt
import sys
import os
import glob
import shutil
import direct
from pandac.PandaModules import Filename, DSearchPath
def usage(code, msg = ''):
print >> sys.stderr, __doc__
print >> sys.stderr, msg
sys.exit(code)
def makeBundle(startDir):
fstartDir = Filename.fromOsSpecific(startDir)
# Search for nppandad along $DYLD_LIBRARY_PATH.
path = DSearchPath()
if 'LD_LIBRARY_PATH' in os.environ:
path.appendPath(os.environ['LD_LIBRARY_PATH'])
if 'DYLD_LIBRARY_PATH' in os.environ:
path.appendPath(os.environ['DYLD_LIBRARY_PATH'])
nppanda3d = path.findFile('nppanda3d')
if not nppanda3d:
raise StandardError, "Couldn't find nppanda3d on path."
# Generate the bundle directory structure
rootFilename = Filename(fstartDir, 'bundle')
if os.path.exists(rootFilename.toOsSpecific()):
shutil.rmtree(rootFilename.toOsSpecific())
bundleFilename = Filename(rootFilename, 'nppanda3d.plugin')
plistFilename = Filename(bundleFilename, 'Contents/Info.plist')
plistFilename.makeDir()
exeFilename = Filename(bundleFilename, 'Contents/MacOS/nppanda3d')
exeFilename.makeDir()
resourceFilename = Filename(bundleFilename, 'Contents/Resources/nppanda3d.rsrc')
resourceFilename.makeDir()
# Compile the .r file to an .rsrc file.
os.system('/Developer/Tools/Rez -useDF -o %s %s' % (
resourceFilename.toOsSpecific(), Filename(fstartDir, "nppanda3d.r").toOsSpecific()))
if not resourceFilename.exists():
raise IOError, 'Unable to run Rez'
# Copy in Info.plist and the compiled executable.
shutil.copyfile(Filename(fstartDir, "nppanda3d.plist").toOsSpecific(), plistFilename.toOsSpecific())
shutil.copyfile(nppanda3d.toOsSpecific(), exeFilename.toOsSpecific())
# All done!
bundleFilename.touch()
print bundleFilename.toOsSpecific()
def buildDmg(startDir):
fstartDir = Filename.fromOsSpecific(startDir)
rootFilename = Filename(fstartDir, 'bundle')
output = Filename(fstartDir, 'nppanda3d.dmg')
output.unlink()
cmd = 'hdiutil create -fs HFS+ -srcfolder "%(dir)s" -volname "%(volname)s" "%(output)s"' % {
'dir' : rootFilename.toOsSpecific(),
'volname' : 'nppanda3d',
'output' : output.toOsSpecific(),
}
os.system(cmd)
if __name__ == '__main__':
try:
opts, args = getopt.getopt(sys.argv[1:], 'h')
except getopt.error, msg:
usage(1, msg)
for opt, arg in opts:
if opt == '-h':
usage(0)
if args:
usage(1, 'No arguments are expected.')
startDir = os.path.split(sys.argv[0])[0]
makeBundle(startDir)
# We don't need the dmg these days; the installer is better.
#buildDmg(startDir)