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https://github.com/Sneed-Group/Poodletooth-iLand
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37 lines
1.2 KiB
Python
37 lines
1.2 KiB
Python
import imp
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class LevelLoaderBase:
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"""
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Base calss for LevelLoader
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which you will use to load level editor data in your game.
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Refer LevelLoader.py for example.
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"""
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def __init__(self):
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self.defaultPath = None # this should be set in your LevelLoader.py
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self.initLoader()
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def initLoader(self):
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# You should implement this in subclass
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raise NotImplementedError('populate() must be implemented in your LevelLoader.py')
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def cleanUp(self):
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# When you don't need to load any more data, you can call clean up
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del base.objectPalette
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del base.protoPalette
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del base.objectHandler
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del base.objectMgr
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def loadFromFile(self, fileName, filePath=None):
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if filePath is None:
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filePath = self.defaultPath
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if fileName.endswith('.py'):
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fileName = fileName[:-3]
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file, pathname, description = imp.find_module(fileName, [filePath])
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try:
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module = imp.load_module(fileName, file, pathname, description)
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return True
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except:
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print 'failed to load %s'%fileName
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return None
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