mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 12:42:41 -06:00
24 lines
670 B
Bash
24 lines
670 B
Bash
#!/bin/sh
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cd ..
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export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle
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export DYLD_FRAMEWORK_PATH="Frameworks"
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# Get the user input:
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read -p "Username: " ttuUsername
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read -p "Gameserver (DEFAULT: 167.114.28.238): " TTU_GAMESERVER
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TTU_GAMESERVER=${TTU_GAMESERVER:-"167.114.28.238"}
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# Export the environment variables:
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export ttuUsername=$ttuUsername
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export ttuPassword="password"
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export TTU_PLAYCOOKIE=$ttuUsername
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export TTU_GAMESERVER=$TTU_GAMESERVER
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echo "==============================="
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echo "Starting Toontown United..."
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echo "Username: $ttuUsername"
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echo "Gameserver: $TTU_GAMESERVER"
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echo "==============================="
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ppython -m toontown.toonbase.ClientStart
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