mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
474 lines
18 KiB
Python
474 lines
18 KiB
Python
# -*- coding: utf-8 -*-
|
|
#----------------------------------------------------------------------------
|
|
# Name: _canvas.py
|
|
# Purpose: The canvas class
|
|
#
|
|
# Author: Pierre Hjälm (from C++ original by Julian Smart)
|
|
#
|
|
# Created: 2004-05-08
|
|
# Copyright: (c) 2004 Pierre Hjälm - 1998 Julian Smart
|
|
# Licence: wxWindows license
|
|
# Tags: phoenix-port, unittest, py3-port, documented
|
|
#----------------------------------------------------------------------------
|
|
"""
|
|
The :class:`~lib.ogl.canvas.ShapeCanvas` class.
|
|
"""
|
|
import wx
|
|
from .lines import LineShape
|
|
from .composit import *
|
|
from .oglmisc import *
|
|
|
|
NoDragging, StartDraggingLeft, ContinueDraggingLeft, StartDraggingRight, ContinueDraggingRight = 0, 1, 2, 3, 4
|
|
|
|
|
|
def WhollyContains(contains, contained):
|
|
"""Helper function.
|
|
|
|
:param `contains`: the containing shape
|
|
:param `contained`: the contained shape
|
|
:returns: `True` if 'contains' wholly contains 'contained'
|
|
|
|
"""
|
|
xp1, yp1 = contains.GetX(), contains.GetY()
|
|
xp2, yp2 = contained.GetX(), contained.GetY()
|
|
|
|
w1, h1 = contains.GetBoundingBoxMax()
|
|
w2, h2 = contained.GetBoundingBoxMax()
|
|
|
|
left1 = xp1 - w1 / 2.0
|
|
top1 = yp1 - h1 / 2.0
|
|
right1 = xp1 + w1 / 2.0
|
|
bottom1 = yp1 + h1 / 2.0
|
|
|
|
left2 = xp2 - w2 / 2.0
|
|
top2 = yp2 - h2 / 2.0
|
|
right2 = xp2 + w2 / 2.0
|
|
bottom2 = yp2 + h2 / 2.0
|
|
|
|
return ((left1 <= left2) and (top1 <= top2) and (right1 >= right2) and (bottom1 >= bottom2))
|
|
|
|
|
|
class ShapeCanvas(wx.ScrolledWindow):
|
|
"""The :class:`ShapeCanvas` class."""
|
|
def __init__(self, parent = None, id = -1, pos = wx.DefaultPosition, size = wx.DefaultSize, style = wx.BORDER, name = "ShapeCanvas"):
|
|
"""Default class constructor.
|
|
|
|
Default class constructor.
|
|
|
|
:param `parent`: parent window
|
|
:param integer `id`: window identifier. A value of -1 indicates a default value
|
|
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
|
|
chosen by either the windowing system or wxPython, depending on platform
|
|
:param `size`: the control size. A value of (-1, -1) indicates a default size,
|
|
chosen by either the windowing system or wxPython, depending on platform
|
|
:param integer `style`: the underlying :class:`Window` style
|
|
:param str `name`: the window name
|
|
|
|
:type parent: :class:`Window`
|
|
:type pos: tuple or :class:`Point`
|
|
:type size: tuple or :class:`Size`
|
|
|
|
"""
|
|
wx.ScrolledWindow.__init__(self, parent, id, pos, size, style, name)
|
|
|
|
self.SetBackgroundStyle(wx.BG_STYLE_PAINT)
|
|
|
|
self._shapeDiagram = None
|
|
self._dragState = NoDragging
|
|
self._draggedShape = None
|
|
self._oldDragX = 0
|
|
self._oldDragY = 0
|
|
self._firstDragX = 0
|
|
self._firstDragY = 0
|
|
self._checkTolerance = True
|
|
|
|
self._Overlay = wx.Overlay()
|
|
self._Buffer = wx.Bitmap(10, 10)
|
|
|
|
self.Bind(wx.EVT_PAINT, self.OnPaint)
|
|
self.Bind(wx.EVT_SIZE, self.OnSize)
|
|
self.Bind(wx.EVT_MOUSE_EVENTS, self.OnMouseEvent)
|
|
|
|
def Draw(self):
|
|
"""
|
|
Update the buffer with the background and redraw the full diagram.
|
|
"""
|
|
dc = wx.MemoryDC()
|
|
dc.SelectObject(self._Buffer)
|
|
|
|
dc.SetBackground(wx.Brush(self.GetBackgroundColour(), wx.BRUSHSTYLE_SOLID))
|
|
dc.Clear() # make sure you clear the bitmap!
|
|
|
|
if self.GetDiagram():
|
|
self.GetDiagram().Redraw(dc)
|
|
|
|
def OnSize(self, evt):
|
|
"""
|
|
The size handler, it initializes the buffer to the size of the window.
|
|
"""
|
|
Size = self.GetClientSize()
|
|
|
|
# Make sure we don't try to create a 0 size bitmap
|
|
Size = (max(Size[0], 1), max(Size[1], 1))
|
|
self._Buffer = wx.Bitmap(Size[0], Size[1])
|
|
self.Draw()
|
|
|
|
def SetDiagram(self, diag):
|
|
"""Set the diagram associated with this canvas.
|
|
|
|
:param `diag`: an instance of :class:`~lib.ogl.Diagram`
|
|
|
|
"""
|
|
self._shapeDiagram = diag
|
|
|
|
def GetDiagram(self):
|
|
"""Get the diagram associated with this canvas."""
|
|
return self._shapeDiagram
|
|
|
|
def OnPaint(self, evt):
|
|
"""
|
|
The paint handler, uses :class:`BufferedPaintDC` to draw the
|
|
buffer to the screen.
|
|
"""
|
|
dc = wx.BufferedPaintDC(self)
|
|
dc.DrawBitmap(self._Buffer, 0, 0)
|
|
|
|
def OnMouseEvent(self, evt):
|
|
"""The mouse event handler."""
|
|
# we just get position, so is using ClientDC fine here?
|
|
dc = wx.ClientDC(self)
|
|
x, y = evt.GetLogicalPosition(dc)
|
|
# del it so we don't get tempted to use it for something else
|
|
del dc
|
|
## result seems to be the same using either here, but not sure which is correct
|
|
#dc = wx.MemoryDC()
|
|
#dc.SelectObject(self._Buffer)
|
|
#x, y = evt.GetLogicalPosition(dc)
|
|
|
|
keys = 0
|
|
if evt.ShiftDown():
|
|
keys |= KEY_SHIFT
|
|
if evt.ControlDown():
|
|
keys |= KEY_CTRL
|
|
|
|
dragging = evt.Dragging()
|
|
|
|
# Check if we're within the tolerance for mouse movements.
|
|
# If we're very close to the position we started dragging
|
|
# from, this may not be an intentional drag at all.
|
|
if dragging:
|
|
if self._checkTolerance:
|
|
# the difference between two logical coordinates is a logical coordinate
|
|
dx = abs(x - self._firstDragX)
|
|
dy = abs(y - self._firstDragY)
|
|
toler = self.GetDiagram().GetMouseTolerance()
|
|
if (dx <= toler) and (dy <= toler):
|
|
return
|
|
# If we've ignored the tolerance once, then ALWAYS ignore
|
|
# tolerance in this drag, even if we come back within
|
|
# the tolerance range.
|
|
self._checkTolerance = False
|
|
|
|
# Dragging - note that the effect of dragging is left entirely up
|
|
# to the object, so no movement is done unless explicitly done by
|
|
# object.
|
|
if dragging and self._draggedShape and self._dragState == StartDraggingLeft:
|
|
self._dragState = ContinueDraggingLeft
|
|
|
|
# If the object isn't m_draggable, transfer message to canvas
|
|
if self._draggedShape.Draggable():
|
|
self._draggedShape.GetEventHandler().OnBeginDragLeft(x, y, keys, self._draggedAttachment)
|
|
else:
|
|
self._draggedShape = None
|
|
self.OnBeginDragLeft(x, y, keys)
|
|
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif dragging and self._draggedShape and self._dragState == ContinueDraggingLeft:
|
|
# Continue dragging
|
|
self._draggedShape.GetEventHandler().OnDragLeft(False, self._oldDragX, self._oldDragY, keys, self._draggedAttachment)
|
|
self._draggedShape.GetEventHandler().OnDragLeft(True, x, y, keys, self._draggedAttachment)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif evt.LeftUp() and self._draggedShape and self._dragState == ContinueDraggingLeft:
|
|
self._dragState = NoDragging
|
|
self._checkTolerance = True
|
|
|
|
self._draggedShape.GetEventHandler().OnDragLeft(False, self._oldDragX, self._oldDragY, keys, self._draggedAttachment)
|
|
self._draggedShape.GetEventHandler().OnEndDragLeft(x, y, keys, self._draggedAttachment)
|
|
self._draggedShape = None
|
|
|
|
elif dragging and self._draggedShape and self._dragState == StartDraggingRight:
|
|
self._dragState = ContinueDraggingRight
|
|
if self._draggedShape.Draggable:
|
|
self._draggedShape.GetEventHandler().OnBeginDragRight(x, y, keys, self._draggedAttachment)
|
|
else:
|
|
self._draggedShape = None
|
|
self.OnBeginDragRight(x, y, keys)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif dragging and self._draggedShape and self._dragState == ContinueDraggingRight:
|
|
# Continue dragging
|
|
self._draggedShape.GetEventHandler().OnDragRight(False, self._oldDragX, self._oldDragY, keys, self._draggedAttachment)
|
|
self._draggedShape.GetEventHandler().OnDragRight(True, x, y, keys, self._draggedAttachment)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif evt.RightUp() and self._draggedShape and self._dragState == ContinueDraggingRight:
|
|
self._dragState = NoDragging
|
|
self._checkTolerance = True
|
|
|
|
self._draggedShape.GetEventHandler().OnDragRight(False, self._oldDragX, self._oldDragY, keys, self._draggedAttachment)
|
|
self._draggedShape.GetEventHandler().OnEndDragRight(x, y, keys, self._draggedAttachment)
|
|
self._draggedShape = None
|
|
|
|
# All following events sent to canvas, not object
|
|
elif dragging and not self._draggedShape and self._dragState == StartDraggingLeft:
|
|
self._dragState = ContinueDraggingLeft
|
|
self.OnBeginDragLeft(x, y, keys)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif dragging and not self._draggedShape and self._dragState == ContinueDraggingLeft:
|
|
# Continue dragging
|
|
self.OnDragLeft(False, self._oldDragX, self._oldDragY, keys)
|
|
self.OnDragLeft(True, x, y, keys)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif evt.LeftUp() and not self._draggedShape and self._dragState == ContinueDraggingLeft:
|
|
self._dragState = NoDragging
|
|
self._checkTolerance = True
|
|
|
|
self.OnDragLeft(False, self._oldDragX, self._oldDragY, keys)
|
|
self.OnEndDragLeft(x, y, keys)
|
|
self._draggedShape = None
|
|
|
|
elif dragging and not self._draggedShape and self._dragState == StartDraggingRight:
|
|
self._dragState = ContinueDraggingRight
|
|
self.OnBeginDragRight(x, y, keys)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif dragging and not self._draggedShape and self._dragState == ContinueDraggingRight:
|
|
# Continue dragging
|
|
self.OnDragRight(False, self._oldDragX, self._oldDragY, keys)
|
|
self.OnDragRight(True, x, y, keys)
|
|
self._oldDragX, self._oldDragY = x, y
|
|
|
|
elif evt.RightUp() and not self._draggedShape and self._dragState == ContinueDraggingRight:
|
|
self._dragState = NoDragging
|
|
self._checkTolerance = True
|
|
|
|
self.OnDragRight(False, self._oldDragX, self._oldDragY, keys)
|
|
self.OnEndDragRight(x, y, keys)
|
|
self._draggedShape = None
|
|
|
|
# Non-dragging events
|
|
elif evt.IsButton():
|
|
self._checkTolerance = True
|
|
|
|
# Find the nearest object
|
|
attachment = 0
|
|
|
|
nearest_object, attachment = self.FindShape(x, y)
|
|
if nearest_object: # Object event
|
|
if evt.LeftDown():
|
|
self._draggedShape = nearest_object
|
|
self._draggedAttachment = attachment
|
|
self._dragState = StartDraggingLeft
|
|
self._firstDragX = x
|
|
self._firstDragY = y
|
|
|
|
elif evt.LeftUp():
|
|
# N.B. Only register a click if the same object was
|
|
# identified for down *and* up.
|
|
if nearest_object == self._draggedShape:
|
|
nearest_object.GetEventHandler().OnLeftClick(x, y, keys, attachment)
|
|
self._draggedShape = None
|
|
self._dragState = NoDragging
|
|
|
|
elif evt.LeftDClick():
|
|
nearest_object.GetEventHandler().OnLeftDoubleClick(x, y, keys, attachment)
|
|
self._draggedShape = None
|
|
self._dragState = NoDragging
|
|
|
|
elif evt.RightDown():
|
|
self._draggedShape = nearest_object
|
|
self._draggedAttachment = attachment
|
|
self._dragState = StartDraggingRight
|
|
self._firstDragX = x
|
|
self._firstDragY = y
|
|
|
|
elif evt.RightUp():
|
|
if nearest_object == self._draggedShape:
|
|
nearest_object.GetEventHandler().OnRightClick(x, y, keys, attachment)
|
|
self._draggedShape = None
|
|
self._dragState = NoDragging
|
|
|
|
else: # Canvas event
|
|
if evt.LeftDown():
|
|
self._draggedShape = None
|
|
self._dragState = StartDraggingLeft
|
|
self._firstDragX = x
|
|
self._firstDragY = y
|
|
|
|
elif evt.LeftUp():
|
|
self.OnLeftClick(x, y, keys)
|
|
self._draggedShape = None
|
|
self._dragState = NoDragging
|
|
|
|
elif evt.RightDown():
|
|
self._draggedShape = None
|
|
self._dragState = StartDraggingRight
|
|
self._firstDragX = x
|
|
self._firstDragY = y
|
|
|
|
elif evt.RightUp():
|
|
self.OnRightClick(x, y, keys)
|
|
self._draggedShape = None
|
|
self._dragState = NoDragging
|
|
|
|
self.Draw()
|
|
|
|
def FindShape(self, x, y, info = None, notObject = None):
|
|
"""
|
|
Find shape at given position.
|
|
|
|
:param `x`: the x position
|
|
:param `y`: the y position
|
|
:param `info`: ???
|
|
:param `notObject`: ???
|
|
|
|
"""
|
|
nearest = 100000.0
|
|
nearest_attachment = 0
|
|
nearest_object = None
|
|
|
|
# Go backward through the object list, since we want:
|
|
# (a) to have the control points drawn LAST to overlay
|
|
# the other objects
|
|
# (b) to find the control points FIRST if they exist
|
|
|
|
rl = self.GetDiagram().GetShapeList()[:]
|
|
rl.reverse()
|
|
for object in rl:
|
|
# First pass for lines, which might be inside a container, so we
|
|
# want lines to take priority over containers. This first loop
|
|
# could fail if we clickout side a line, so then we'll
|
|
# try other shapes.
|
|
if object.IsShown() and \
|
|
isinstance(object, LineShape) and \
|
|
object.HitTest(x, y) and \
|
|
((info == None) or isinstance(object, info)) and \
|
|
(not notObject or not notObject.HasDescendant(object)):
|
|
temp_attachment, dist = object.HitTest(x, y)
|
|
# A line is trickier to spot than a normal object.
|
|
# For a line, since it's the diagonal of the box
|
|
# we use for the hit test, we may have several
|
|
# lines in the box and therefore we need to be able
|
|
# to specify the nearest point to the centre of the line
|
|
# as our hit criterion, to give the user some room for
|
|
# manouevre.
|
|
if dist < nearest:
|
|
nearest = dist
|
|
nearest_object = object
|
|
nearest_attachment = temp_attachment
|
|
|
|
for object in rl:
|
|
# On second pass, only ever consider non-composites or
|
|
# divisions. If children want to pass up control to
|
|
# the composite, that's up to them.
|
|
if (object.IsShown() and
|
|
(isinstance(object, DivisionShape) or
|
|
not isinstance(object, CompositeShape)) and
|
|
object.HitTest(x, y) and
|
|
(info == None or isinstance(object, info)) and
|
|
(not notObject or not notObject.HasDescendant(object))):
|
|
temp_attachment, dist = object.HitTest(x, y)
|
|
if not isinstance(object, LineShape):
|
|
# If we've hit a container, and we have already
|
|
# found a line in the first pass, then ignore
|
|
# the container in case the line is in the container.
|
|
# Check for division in case line straddles divisions
|
|
# (i.e. is not wholly contained).
|
|
if not nearest_object or not (isinstance(object, DivisionShape) or WhollyContains(object, nearest_object)):
|
|
nearest_object = object
|
|
nearest_attachment = temp_attachment
|
|
break
|
|
|
|
return nearest_object, nearest_attachment
|
|
|
|
def AddShape(self, object, addAfter = None):
|
|
"""
|
|
Add a shape to canvas.
|
|
|
|
:param `object`: the :class:`~lib.ogl.Shape` instance to add
|
|
:param `addAfter`: None or the :class:`~lib.ogl.Shape` after which
|
|
above shape is to be added.
|
|
|
|
"""
|
|
self.GetDiagram().AddShape(object, addAfter)
|
|
|
|
def InsertShape(self, object):
|
|
"""
|
|
Insert a shape to canvas.
|
|
|
|
:param `object`: the :class:`~lib.ogl.Shape` instance to insert
|
|
|
|
"""
|
|
self.GetDiagram().InsertShape(object)
|
|
|
|
def RemoveShape(self, object):
|
|
"""
|
|
Remove a shape from canvas.
|
|
|
|
:param `object`: the :class:`~lib.ogl.Shape` instance to be removed
|
|
|
|
"""
|
|
self.GetDiagram().RemoveShape(object)
|
|
|
|
def GetQuickEditMode(self):
|
|
"""Get quick edit mode."""
|
|
return self.GetDiagram().GetQuickEditMode()
|
|
|
|
def Redraw(self, dc):
|
|
"""Redraw the diagram."""
|
|
self.GetDiagram().Redraw(dc)
|
|
|
|
def Snap(self, x, y):
|
|
"""Snap ???
|
|
|
|
:param `x`: the x position
|
|
:param `y`: the y position
|
|
|
|
"""
|
|
return self.GetDiagram().Snap(x, y)
|
|
|
|
def OnLeftClick(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnRightClick(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnDragLeft(self, draw, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnBeginDragLeft(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnEndDragLeft(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnDragRight(self, draw, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnBeginDragRight(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|
|
|
|
def OnEndDragRight(self, x, y, keys = 0):
|
|
"""not implemented???"""
|
|
pass
|