mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
119 lines
4.7 KiB
Python
119 lines
4.7 KiB
Python
from pandac.PandaModules import NodePath, Point3, PlaneNode, TextNode
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from direct.interval.IntervalGlobal import *
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from direct.showbase.ShowBase import Plane
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase.RandomNumGen import RandomNumGen
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from direct.interval.MetaInterval import Sequence, Parallel
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from direct.interval.FunctionInterval import Func, Wait
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from direct.gui.DirectGui import *
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from toontown.toonbase.ToontownGlobals import *
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from toontown.toonbase import TTLocalizer
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from toontown.suit import Suit, SuitDNA
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from toontown.toon import Toon, ToonHead, ToonDNA
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from DistributedCogdoInterior import *
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from CogdoUtil import CogdoGameMovie
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import CogdoUtil
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class CogdoElevatorMovie(CogdoGameMovie):
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notify = DirectNotifyGlobal.directNotify.newCategory('CogdoElevatorMovie')
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elevatorDuration = 5
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def __init__(self):
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CogdoGameMovie.__init__(self)
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self._toonDialogueSfx = None
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self.toonHead = None
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self.frame = None
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return
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def displayLine(self, text):
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self.notify.debug('displayLine')
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self._dialogueLabel.node().setText(text)
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self.toonHead.reparentTo(aspect2d)
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self._toonDialogueSfx.play()
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self.toonHead.setClipPlane(self.clipPlane)
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def makeSuit(self, suitType):
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self.notify.debug('makeSuit()')
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suit = Suit.Suit()
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dna = SuitDNA.SuitDNA()
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dna.newSuit(suitType)
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suit.setStyle(dna)
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suit.isDisguised = 1
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suit.generateSuit()
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suit.setScale(1, 1, 2)
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suit.setPos(0, 0, -4.4)
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suit.reparentTo(self.toonHead)
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for part in suit.getHeadParts():
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part.hide()
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suit.loop('neutral')
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def load(self):
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self.notify.debug('load()')
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CogdoGameMovie.load(self)
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backgroundGui = loader.loadModel('phase_5/models/cogdominium/tt_m_gui_csa_flyThru')
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self.bg = backgroundGui.find('**/background')
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self.chatBubble = backgroundGui.find('**/chatBubble')
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self.chatBubble.setScale(6.5, 6.5, 7.3)
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self.chatBubble.setPos(0.32, 0, -0.78)
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self.bg.setScale(5.2)
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self.bg.setPos(0.14, 0, -0.6667)
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self.bg.reparentTo(aspect2d)
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self.chatBubble.reparentTo(aspect2d)
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self.frame = DirectFrame(geom=self.bg, relief=None, pos=(0.2, 0, -0.6667))
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self.bg.wrtReparentTo(self.frame)
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self.gameTitleText = DirectLabel(parent=self.frame, text=TTLocalizer.CogdoExecutiveSuiteTitle, scale=TTLocalizer.MRPgameTitleText * 0.8, text_align=TextNode.ACenter, text_font=getSignFont(), text_fg=(1.0, 0.33, 0.33, 1.0), pos=TTLocalizer.MRgameTitleTextPos, relief=None)
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self.chatBubble.wrtReparentTo(self.frame)
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self.frame.hide()
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backgroundGui.removeNode()
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self.toonDNA = ToonDNA.ToonDNA()
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self.toonDNA.newToonFromProperties('dss', 'ss', 'm', 'm', 2, 0, 2, 2, 1, 8, 1, 8, 1, 14)
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self.toonHead = Toon.Toon()
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self.toonHead.setDNA(self.toonDNA)
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self.makeSuit('sc')
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self.toonHead.getGeomNode().setDepthWrite(1)
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self.toonHead.getGeomNode().setDepthTest(1)
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self.toonHead.loop('neutral')
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self.toonHead.setPosHprScale(-0.73, 0, -1.27, 180, 0, 0, 0.18, 0.18, 0.18)
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self.toonHead.reparentTo(hidden)
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self.toonHead.startBlink()
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self.clipPlane = self.toonHead.attachNewNode(PlaneNode('clip'))
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self.clipPlane.node().setPlane(Plane(0, 0, 1, 0))
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self.clipPlane.setPos(0, 0, 2.45)
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self._toonDialogueSfx = loader.loadSfx('phase_3.5/audio/dial/AV_dog_long.ogg')
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self._camHelperNode = NodePath('CamHelperNode')
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self._camHelperNode.reparentTo(render)
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dialogue = TTLocalizer.CogdoMazeGameElevatorRewardLaff
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def start():
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self.frame.show()
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base.setCellsAvailable(base.bottomCells + base.leftCells + base.rightCells, 0)
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def end():
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self._dialogueLabel.reparentTo(hidden)
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self.toonHead.reparentTo(hidden)
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self.frame.hide()
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base.setCellsAvailable(base.bottomCells + base.leftCells + base.rightCells, 1)
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self._stopUpdateTask()
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self._ival = Sequence(Func(start), Func(self.displayLine, dialogue), Wait(self.elevatorDuration), Func(end))
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self._startUpdateTask()
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return
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def _updateTask(self, task):
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dt = globalClock.getDt()
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return task.cont
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def unload(self):
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self.frame.destroy()
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del self.frame
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self.bg.removeNode()
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del self.bg
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self.chatBubble.removeNode()
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del self.chatBubble
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self.toonHead.stopBlink()
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self.toonHead.stop()
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self.toonHead.removeNode()
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self.toonHead.delete()
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del self.toonHead
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CogdoGameMovie.unload(self)
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