42 lines
2.4 KiB
JavaScript
42 lines
2.4 KiB
JavaScript
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = v6;
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var _stringify = require("./stringify.js");
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var _v = _interopRequireDefault(require("./v1.js"));
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var _v1ToV = _interopRequireDefault(require("./v1ToV6.js"));
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function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
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function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
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function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
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function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
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function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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/**
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*
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* @param {object} options
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* @param {Uint8Array=} buf
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* @param {number=} offset
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* @returns
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*/
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function v6(options = {}, buf, offset = 0) {
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// v6 is v1 with different field layout, so we start with a v1 UUID, albeit
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// with slightly different behavior around how the clock_seq and node fields
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// are randomized, which is why we call v1 with _v6: true.
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var bytes = (0, _v.default)(_objectSpread(_objectSpread({}, options), {}, {
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_v6: true
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}), new Uint8Array(16));
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// Reorder the fields to v6 layout.
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bytes = (0, _v1ToV.default)(bytes);
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// Return as a byte array if requested
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if (buf) {
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for (var i = 0; i < 16; i++) {
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buf[offset + i] = bytes[i];
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}
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return buf;
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}
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return (0, _stringify.unsafeStringify)(bytes);
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}
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