131 lines
No EOL
3.8 KiB
JavaScript
131 lines
No EOL
3.8 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = void 0;
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var _rng = _interopRequireDefault(require("./rng.js"));
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var _stringify = require("./stringify.js");
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function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
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// **`v1()` - Generate time-based UUID**
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//
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// Inspired by https://github.com/LiosK/UUID.js
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// and http://docs.python.org/library/uuid.html
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var _nodeId;
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var _clockseq;
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// Previous uuid creation time
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var _lastMSecs = 0;
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var _lastNSecs = 0;
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// See https://github.com/uuidjs/uuid for API details
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function v1(options, buf, offset) {
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var i = buf && offset || 0;
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var b = buf || new Array(16);
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options = options || {};
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var node = options.node;
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var clockseq = options.clockseq;
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// v1 only: Use cached `node` and `clockseq` values
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if (!options._v6) {
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if (!node) {
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node = _nodeId;
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}
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if (clockseq == null) {
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clockseq = _clockseq;
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}
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}
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// Handle cases where we need entropy. We do this lazily to minimize issues
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// related to insufficient system entropy. See #189
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if (node == null || clockseq == null) {
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var seedBytes = options.random || (options.rng || _rng.default)();
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// Randomize node
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if (node == null) {
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node = [seedBytes[0], seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]];
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// v1 only: cache node value for reuse
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if (!_nodeId && !options._v6) {
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// per RFC4122 4.5: Set MAC multicast bit (v1 only)
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node[0] |= 0x01; // Set multicast bit
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_nodeId = node;
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}
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}
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// Randomize clockseq
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if (clockseq == null) {
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// Per 4.2.2, randomize (14 bit) clockseq
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clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
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if (_clockseq === undefined && !options._v6) {
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_clockseq = clockseq;
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}
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}
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}
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// v1 & v6 timestamps are 100 nano-second units since the Gregorian epoch,
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// (1582-10-15 00:00). JSNumbers aren't precise enough for this, so time is
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// handled internally as 'msecs' (integer milliseconds) and 'nsecs'
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// (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
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var msecs = options.msecs !== undefined ? options.msecs : Date.now();
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// Per 4.2.1.2, use count of uuid's generated during the current clock
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// cycle to simulate higher resolution clock
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var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;
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// Time since last uuid creation (in msecs)
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var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000;
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// Per 4.2.1.2, Bump clockseq on clock regression
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if (dt < 0 && options.clockseq === undefined) {
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clockseq = clockseq + 1 & 0x3fff;
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}
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// Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
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// time interval
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if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
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nsecs = 0;
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}
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// Per 4.2.1.2 Throw error if too many uuids are requested
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if (nsecs >= 10000) {
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throw new Error("uuid.v1(): Can't create more than 10M uuids/sec");
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}
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_lastMSecs = msecs;
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_lastNSecs = nsecs;
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_clockseq = clockseq;
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// Per 4.1.4 - Convert from unix epoch to Gregorian epoch
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msecs += 12219292800000;
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// `time_low`
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var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
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b[i++] = tl >>> 24 & 0xff;
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b[i++] = tl >>> 16 & 0xff;
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b[i++] = tl >>> 8 & 0xff;
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b[i++] = tl & 0xff;
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// `time_mid`
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var tmh = msecs / 0x100000000 * 10000 & 0xfffffff;
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b[i++] = tmh >>> 8 & 0xff;
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b[i++] = tmh & 0xff;
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// `time_high_and_version`
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b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
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b[i++] = tmh >>> 16 & 0xff;
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// `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
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b[i++] = clockseq >>> 8 | 0x80;
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// `clock_seq_low`
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b[i++] = clockseq & 0xff;
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// `node`
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for (var n = 0; n < 6; ++n) {
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b[i + n] = node[n];
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}
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return buf || (0, _stringify.unsafeStringify)(b);
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}
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var _default = exports.default = v1; |