Update brain.mjs

This commit is contained in:
Arma-Damna-Dillo 2025-02-08 03:36:37 +00:00
parent 33cdc3c565
commit 9aab5125ce

View file

@ -4,7 +4,7 @@ import readline from 'readline';
class ConsciousnessApp { class ConsciousnessApp {
constructor() { constructor() {
this.simulator = new ConsciousnessSimulator(); this.simulator = new ConsciousnessSimulator();
this.ollama = this.simulator.createOllamaValue(); //init ollama @ baked-in localhost/default port this.ollama = this.simulator.createOllamaValue("https://ollama-api.nodemixaholic.com"); // init ollama @ baked-in localhost/default port
this.isActive = true; // User starts active this.isActive = true; // User starts active
this.lastActiveTime = Date.now(); this.lastActiveTime = Date.now();
this.dreamTimeout = null; this.dreamTimeout = null;
@ -33,13 +33,25 @@ class ConsciousnessApp {
// Function to handle activity check // Function to handle activity check
handleActivity() { handleActivity() {
this.lastActiveTime = Date.now(); const currentTime = Date.now();
if (!this.isActive) { const elapsedTime = currentTime - this.lastActiveTime;
// Check if it's been more than 15 minutes of inactivity
if (elapsedTime > (15 * 60 * 1000) && this.isActive) {
this.isActive = false;
console.log("No activity for 15 minutes. Entering dream state...");
this.simulator.setUserActive(false); // Simulate dreaming
clearTimeout(this.dreamTimeout); // Cancel any existing timeout
this.startDreaming(); // Start dreaming state
}
// If user becomes active again
if (this.isActive === false && elapsedTime < (15 * 60 * 1000)) {
this.isActive = true; this.isActive = true;
console.log("User is active again. Waking up from dream..."); console.log("User is active again. Waking up from dream...");
this.simulator.setUserActive(true); // Wake up from dreaming this.simulator.setUserActive(true); // Wake up from dreaming
clearTimeout(this.dreamTimeout); // Cancel dream timeout clearTimeout(this.dreamTimeout); // Cancel dream timeout
this.initiateActivityRoutine(); // Start activity routines again this.initiateActivityRoutine(); // Resume activity checks
} }
} }
@ -92,7 +104,10 @@ class ConsciousnessApp {
}); });
this.handleActivity(); // Update activity when the user types this.handleActivity(); // Update activity when the user types
await this.userTalks(input); // App replies to user input
if (input.trim() !== '') { // Only respond if the input is not empty
await this.userTalks(input); // App replies to user input
}
} }
} }