gems-kernel/source/THIRDPARTY/xnu/bsd/nfs/nfs_upcall.c
2024-06-03 11:29:39 -05:00

410 lines
11 KiB
C

/*
* Copyright (c) 2011-2014 Apple Inc. All rights reserved.
*
* @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. The rights granted to you under the License
* may not be used to create, or enable the creation or redistribution of,
* unlawful or unlicensed copies of an Apple operating system, or to
* circumvent, violate, or enable the circumvention or violation of, any
* terms of an Apple operating system software license agreement.
*
* Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
#include <nfs/nfs_conf.h>
#if CONFIG_NFS_SERVER
#include <stdint.h>
#include <sys/param.h>
#include <sys/mount_internal.h>
#include <sys/malloc.h>
#include <sys/queue.h>
#include <libkern/libkern.h>
#include <libkern/OSAtomic.h>
#include <kern/debug.h>
#include <kern/thread.h>
#include <nfs/rpcv2.h>
#include <nfs/nfsproto.h>
#include <nfs/nfs.h>
#ifdef NFS_UC_DEBUG
#define DPRINT(fmt, ...) printf(fmt,## __VA_ARGS__)
#else
#define DPRINT(fmt, ...)
#endif
struct nfsrv_uc_arg {
TAILQ_ENTRY(nfsrv_uc_arg) nua_svcq;
socket_t nua_so;
struct nfsrv_sock *nua_slp;
int nua_waitflag; /* Should always be MBUF_DONTWAIT */
uint32_t nua_flags;
uint32_t nua_qi;
};
#define NFS_UC_QUEUED 0x0001
#define NFS_UC_RECEIVE 0x0002
#define NFS_UC_HASH_SZ 7
#define NFS_UC_HASH(x) ((((uint32_t)(uintptr_t)(x)) >> 3) % nfsrv_uc_thread_count)
TAILQ_HEAD(nfsrv_uc_q, nfsrv_uc_arg);
static struct nfsrv_uc_queue {
lck_mtx_t ucq_lock;
struct nfsrv_uc_q ucq_queue[1];
thread_t ucq_thd;
uint32_t ucq_flags;
} nfsrv_uc_queue_tbl[NFS_UC_HASH_SZ];
#define NFS_UC_QUEUE_SLEEPING 0x0001
static LCK_GRP_DECLARE(nfsrv_uc_group, "nfs_upcall_locks");
static LCK_MTX_DECLARE(nfsrv_uc_shutdown_lock, &nfsrv_uc_group);
static volatile int nfsrv_uc_shutdown = 0;
static int32_t nfsrv_uc_thread_count;
extern kern_return_t thread_terminate(thread_t);
#ifdef NFS_UC_Q_DEBUG
int nfsrv_uc_use_proxy = 1;
uint32_t nfsrv_uc_queue_limit;
uint32_t nfsrv_uc_queue_max_seen;
volatile uint32_t nfsrv_uc_queue_count;
#endif
/*
* Thread that dequeues up-calls and runs the nfsrv_rcv routine
*/
static void
nfsrv_uc_thread(void *arg, wait_result_t wr __unused)
{
int qi = (int)(uintptr_t)arg;
int error;
struct nfsrv_uc_arg *ep = NULL;
struct nfsrv_uc_queue *myqueue = &nfsrv_uc_queue_tbl[qi];
DPRINT("nfsrv_uc_thread %d started\n", qi);
while (!nfsrv_uc_shutdown) {
lck_mtx_lock(&myqueue->ucq_lock);
while (!nfsrv_uc_shutdown && TAILQ_EMPTY(myqueue->ucq_queue)) {
myqueue->ucq_flags |= NFS_UC_QUEUE_SLEEPING;
error = msleep(myqueue, &myqueue->ucq_lock, PSOCK, "nfsd_upcall_handler", NULL);
myqueue->ucq_flags &= ~NFS_UC_QUEUE_SLEEPING;
if (error) {
printf("nfsrv_uc_thread received error %d\n", error);
}
}
if (nfsrv_uc_shutdown) {
lck_mtx_unlock(&myqueue->ucq_lock);
break;
}
ep = TAILQ_FIRST(myqueue->ucq_queue);
DPRINT("nfsrv_uc_thread:%d dequeue %p from %p\n", qi, ep, myqueue);
TAILQ_REMOVE(myqueue->ucq_queue, ep, nua_svcq);
ep->nua_flags &= ~NFS_UC_QUEUED;
ep->nua_flags |= NFS_UC_RECEIVE;
lck_mtx_unlock(&myqueue->ucq_lock);
#ifdef NFS_UC_Q_DEBUG
OSDecrementAtomic(&nfsrv_uc_queue_count);
#endif
DPRINT("calling nfsrv_rcv for %p\n", (void *)ep->nua_slp);
nfsrv_rcv(ep->nua_so, (void *)ep->nua_slp, ep->nua_waitflag);
lck_mtx_lock(&myqueue->ucq_lock);
ep->nua_flags &= ~NFS_UC_RECEIVE;
wakeup(&ep->nua_flags);
lck_mtx_unlock(&myqueue->ucq_lock);
}
lck_mtx_lock(&nfsrv_uc_shutdown_lock);
nfsrv_uc_thread_count--;
wakeup(&nfsrv_uc_thread_count);
lck_mtx_unlock(&nfsrv_uc_shutdown_lock);
thread_terminate(current_thread());
}
/*
* Dequeue a closed nfsrv_sock if needed from the up-call queue.
* Call from nfsrv_zapsock
*/
void
nfsrv_uc_dequeue(struct nfsrv_sock *slp)
{
struct nfsrv_uc_arg *ap = slp->ns_ua;
struct nfsrv_uc_queue *myqueue = &nfsrv_uc_queue_tbl[ap->nua_qi];
/*
* We assume that the socket up-calls have been stop and the socket
* is shutting down so no need for acquiring the lock to check that
* the flags are cleared.
*/
if (ap == NULL || (ap->nua_flags & (NFS_UC_QUEUED | NFS_UC_RECEIVE)) == 0) {
return;
}
/* If we're queued we might race with nfsrv_uc_thread */
lck_mtx_lock(&myqueue->ucq_lock);
while (ap->nua_flags & NFS_UC_RECEIVE) {
msleep(&ap->nua_flags, &myqueue->ucq_lock, PSOCK, "nfsrv_uc_dequeue_wait", NULL);
}
if (ap->nua_flags & NFS_UC_QUEUED) {
printf("nfsrv_uc_dequeue remove %p\n", ap);
TAILQ_REMOVE(myqueue->ucq_queue, ap, nua_svcq);
ap->nua_flags &= ~NFS_UC_QUEUED;
#ifdef NFS_UC_Q_DEBUG
OSDecrementAtomic(&nfsrv_uc_queue_count);
#endif
}
kfree_type(struct nfsrv_uc_arg, slp->ns_ua);
slp->ns_ua = NULL;
lck_mtx_unlock(&myqueue->ucq_lock);
}
/*
* Allocate and initialize globals for nfsrv_sock up-call support.
*/
void
nfsrv_uc_init(void)
{
for (int i = 0; i < NFS_UC_HASH_SZ; i++) {
TAILQ_INIT(nfsrv_uc_queue_tbl[i].ucq_queue);
lck_mtx_init(&nfsrv_uc_queue_tbl[i].ucq_lock, &nfsrv_uc_group, LCK_ATTR_NULL);
nfsrv_uc_queue_tbl[i].ucq_thd = THREAD_NULL;
nfsrv_uc_queue_tbl[i].ucq_flags = 0;
}
}
/*
* Start up-call threads to service nfsrv_sock(s)
* Called from the first call of nfsrv_uc_addsock
*/
static void
nfsrv_uc_start(void)
{
int32_t i;
int error;
#ifdef NFS_UC_Q_DEBUG
if (!nfsrv_uc_use_proxy) {
return;
}
#endif
DPRINT("nfsrv_uc_start\n");
/* Wait until previous shutdown finishes */
lck_mtx_lock(&nfsrv_uc_shutdown_lock);
while (nfsrv_uc_shutdown || nfsrv_uc_thread_count > 0) {
msleep(&nfsrv_uc_thread_count, &nfsrv_uc_shutdown_lock, PSOCK, "nfsd_upcall_shutdown_wait", NULL);
}
/* Start up-call threads */
for (i = 0; i < NFS_UC_HASH_SZ; i++) {
error = kernel_thread_start(nfsrv_uc_thread, (void *)(uintptr_t)i, &nfsrv_uc_queue_tbl[nfsrv_uc_thread_count].ucq_thd);
if (!error) {
nfsrv_uc_thread_count++;
} else {
printf("nfsd: Could not start nfsrv_uc_thread: %d\n", error);
}
}
if (nfsrv_uc_thread_count == 0) {
printf("nfsd: Could not start nfsd proxy up-call service. Falling back\n");
goto out;
}
out:
#ifdef NFS_UC_Q_DEBUG
nfsrv_uc_queue_count = 0ULL;
nfsrv_uc_queue_max_seen = 0ULL;
#endif
lck_mtx_unlock(&nfsrv_uc_shutdown_lock);
}
/*
* Stop the up-call threads.
* Called from nfsrv_uc_cleanup.
*/
static void
nfsrv_uc_stop(void)
{
int32_t i;
int32_t thread_count = nfsrv_uc_thread_count;
DPRINT("Entering nfsrv_uc_stop\n");
/* Signal up-call threads to stop */
nfsrv_uc_shutdown = 1;
for (i = 0; i < thread_count; i++) {
lck_mtx_lock(&nfsrv_uc_queue_tbl[i].ucq_lock);
wakeup(&nfsrv_uc_queue_tbl[i]);
lck_mtx_unlock(&nfsrv_uc_queue_tbl[i].ucq_lock);
}
/* Wait until they are done shutting down */
lck_mtx_lock(&nfsrv_uc_shutdown_lock);
while (nfsrv_uc_thread_count > 0) {
msleep(&nfsrv_uc_thread_count, &nfsrv_uc_shutdown_lock, PSOCK, "nfsd_upcall_shutdown_stop", NULL);
}
/* Deallocate old threads */
for (i = 0; i < nfsrv_uc_thread_count; i++) {
if (nfsrv_uc_queue_tbl[i].ucq_thd != THREAD_NULL) {
thread_deallocate(nfsrv_uc_queue_tbl[i].ucq_thd);
}
nfsrv_uc_queue_tbl[i].ucq_thd = THREAD_NULL;
}
/* Enable restarting */
nfsrv_uc_shutdown = 0;
lck_mtx_unlock(&nfsrv_uc_shutdown_lock);
}
/*
* Shutdown up-calls for nfsrv_socks.
* Make sure nothing is queued on the up-call queues
* Shutdown the up-call threads
* Called from nfssvc_cleanup.
*/
void
nfsrv_uc_cleanup(void)
{
int i;
DPRINT("Entering nfsrv_uc_cleanup\n");
/*
* Every thing should be dequeued at this point or will be as sockets are closed
* but to be safe, we'll make sure.
*/
for (i = 0; i < NFS_UC_HASH_SZ; i++) {
struct nfsrv_uc_queue *queue = &nfsrv_uc_queue_tbl[i];
lck_mtx_lock(&queue->ucq_lock);
while (!TAILQ_EMPTY(queue->ucq_queue)) {
struct nfsrv_uc_arg *ep = TAILQ_FIRST(queue->ucq_queue);
TAILQ_REMOVE(queue->ucq_queue, ep, nua_svcq);
ep->nua_flags &= ~NFS_UC_QUEUED;
}
lck_mtx_unlock(&queue->ucq_lock);
}
nfsrv_uc_stop();
}
/*
* This is the nfs up-call routine for server sockets.
* We used to set nfsrv_rcv as the up-call routine, but
* recently that seems like we are doing to much work for
* the interface thread, so we just queue the arguments
* that we would have gotten for nfsrv_rcv and let a
* worker thread dequeue them and pass them on to nfsrv_rcv.
*/
static void
nfsrv_uc_proxy(socket_t so, void *arg, int waitflag)
{
struct nfsrv_uc_arg *uap = (struct nfsrv_uc_arg *)arg;
int qi = uap->nua_qi;
struct nfsrv_uc_queue *myqueue = &nfsrv_uc_queue_tbl[qi];
lck_mtx_lock(&myqueue->ucq_lock);
DPRINT("nfsrv_uc_proxy called for %p (%p)\n", uap, uap->nua_slp);
DPRINT("\tUp-call queued on %d for wakeup of %p\n", qi, myqueue);
if (uap == NULL || uap->nua_flags & NFS_UC_QUEUED) {
lck_mtx_unlock(&myqueue->ucq_lock);
return; /* Already queued or freed */
}
uap->nua_so = so;
uap->nua_waitflag = waitflag;
TAILQ_INSERT_TAIL(myqueue->ucq_queue, uap, nua_svcq);
uap->nua_flags |= NFS_UC_QUEUED;
if (myqueue->ucq_flags & NFS_UC_QUEUE_SLEEPING) {
wakeup(myqueue);
}
#ifdef NFS_UC_Q_DEBUG
{
uint32_t count = OSIncrementAtomic(&nfsrv_uc_queue_count);
/* This is a bit racey but just for debug */
if (count > nfsrv_uc_queue_max_seen) {
nfsrv_uc_queue_max_seen = count;
}
if (nfsrv_uc_queue_limit && count > nfsrv_uc_queue_limit) {
panic("nfsd up-call queue limit exceeded");
}
}
#endif
lck_mtx_unlock(&myqueue->ucq_lock);
}
/*
* Set the up-call routine on the socket associated with the passed in
* nfsrv_sock.
* Assumes nfsd_mutex is held.
*/
void
nfsrv_uc_addsock(struct nfsrv_sock *slp, int start)
{
int on = 1;
struct nfsrv_uc_arg *arg;
if (start && nfsrv_uc_thread_count == 0) {
nfsrv_uc_start();
}
/*
* We don't take a lock since once we're up nfsrv_uc_thread_count does
* not change until shutdown and then we should not be adding sockets to
* generate up-calls.
*/
if (nfsrv_uc_thread_count) {
arg = kalloc_type(struct nfsrv_uc_arg,
Z_WAITOK | Z_ZERO | Z_NOFAIL);
slp->ns_ua = arg;
arg->nua_slp = slp;
arg->nua_qi = NFS_UC_HASH(slp);
sock_setupcall(slp->ns_so, nfsrv_uc_proxy, arg);
} else {
slp->ns_ua = NULL;
DPRINT("setting nfsrv_rcv up-call\n");
sock_setupcall(slp->ns_so, nfsrv_rcv, slp);
}
/* just playin' it safe */
sock_setsockopt(slp->ns_so, SOL_SOCKET, SO_UPCALLCLOSEWAIT, &on, sizeof(on));
return;
}
#endif /* CONFIG_NFS_SERVER */