historical/callienaps-win.git/CallieNapsWin/dllmain.cpp

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2024-01-16 17:20:27 +00:00
#include "pch.h"
// dllmain.cpp : Defines the entry point for the DLL application.
#include "../proto.h"
#include "../Bypass/bypass.h"
using namespace std;
lua_State* L;
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
int fakeLClosureFunc(lua_State* L) {
Bypass();
printf("Doing LClousure Bypass");
bool LClosure = true;
luaL_dostring(L, "_G.LClosure = true; LClosure = true; ");
Restore();
return 0;
}
int loadstrFunc(lua_State* L) {
Bypass();
printf("Do loadstring.");
const char* script = lua_tostring(L, -1);
luaL_dostring(L, script);
fakeLClosureFunc(L);
Restore();
return 0;
}
int luaopen_loadstr(lua_State* L) {
Bypass();
lua_register(L, "loadstring", loadstrFunc);
Restore();
return 0;
}
int luaopen_fakeclosure(lua_State* L) {
Bypass();
lua_register(L, "fakeLClosure", fakeLClosureFunc);
//Restore();
return 0;
}
int api_runScript(char* code) {
luaL_dostring(L, code);
return 0;
}
int main() {
printf("bypassing...");
Bypass();
printf("loading lua...");
printf("loaded lua, now loading loadstring...");
L = luaL_newstate();
luaopen_loadstr(L);
printf("loading fake closure function...");
luaopen_fakeclosure(L);
printf("loading custom functions and ui");
luaL_openlibs(L);
luaL_dofile(L, "customluafunc.lua");
luaL_dofile(L, "gui.lua");
printf("restoring from bypass...");
Restore();
}