53 lines
2.1 KiB
C
53 lines
2.1 KiB
C
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/*
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* QEMU PS/2 keyboard/mouse emulation
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*
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* Copyright (C) 2003 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef HW_PS2_H
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#define HW_PS2_H
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#define PS2_MOUSE_BUTTON_LEFT 0x01
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#define PS2_MOUSE_BUTTON_RIGHT 0x02
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#define PS2_MOUSE_BUTTON_MIDDLE 0x04
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#define PS2_MOUSE_BUTTON_SIDE 0x08
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#define PS2_MOUSE_BUTTON_EXTRA 0x10
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typedef struct PS2State PS2State;
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/* ps2.c */
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void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg);
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void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg);
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void ps2_write_mouse(void *, int val);
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void ps2_write_keyboard(void *, int val);
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uint32_t ps2_read_data(PS2State *s);
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void ps2_queue_noirq(PS2State *s, int b);
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void ps2_raise_irq(PS2State *s);
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void ps2_queue(PS2State *s, int b);
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void ps2_queue_2(PS2State *s, int b1, int b2);
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void ps2_queue_3(PS2State *s, int b1, int b2, int b3);
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void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4);
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void ps2_keyboard_set_translation(void *opaque, int mode);
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void ps2_mouse_fake_event(void *opaque);
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int ps2_queue_empty(PS2State *s);
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#endif /* HW_PS2_H */
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