49 lines
1 KiB
C
49 lines
1 KiB
C
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#ifndef __GLUE_H
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#define __GLUE_H
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#include "asm/types.h"
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#include "config.h"
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#include "libc/byteorder.h"
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typedef uint64_t sector_t;
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int devopen(void);
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int devread(unsigned long sector, unsigned long byte_offset,
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unsigned long byte_len, void *buf);
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int file_open(const char *filename);
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int file_read(void *buf, unsigned long len);
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int file_seek(unsigned long offset);
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unsigned long file_size(void);
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void file_close(void);
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int mount_fs(void);
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extern int using_devsize;
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/*
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* some of the filesystem drivers don't correctly provide their
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* prototypes. we fix this here so we can leave them untouched.
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*/
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int ffs_mount (void);
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int ffs_read (char *buf, int len);
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int ffs_dir (char *dirname);
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int ffs_embed (int *start_sector, int needed_sectors);
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int vstafs_mount (void);
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int vstafs_dir (char *dirname);
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int vstafs_read (char *addr, int len);
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int ntfs_mount (void);
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int ntfs_dir (char *dirname);
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int ntfs_read (char *addr, int len);
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int affs_mount (void);
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int affs_dir (char *dirname);
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int affs_read (char *addr, int len);
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#endif /* FS_H */
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