historical/toontown-classic.git/panda/include/animateVerticesRequest.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file animateVerticesRequest.h
* @author pratt
* @date 2007-11-20
*/
#ifndef ANIMATEVERTICESREQUEST
#define ANIMATEVERTICESREQUEST
#include "pandabase.h"
#include "asyncTask.h"
#include "geomVertexData.h"
#include "pointerTo.h"
/**
* This class object manages a single asynchronous request to animate vertices
* on a GeomVertexData object. animate_vertices will be called with
* force=true (i.e. blocking) in a sub-thread (if threading is available).
* No result is stored or returned from this object. It is expected that the
* result will be cached and available for immediate use later during
* rendering. Thus it is important that the main thread block while these
* requests are being run (presumably on multiple CPUs/cores), to ensure that
* the data has been computed by the time it's needed.
*/
class EXPCL_PANDA_GOBJ AnimateVerticesRequest : public AsyncTask {
public:
ALLOC_DELETED_CHAIN(AnimateVerticesRequest);
PUBLISHED:
INLINE explicit AnimateVerticesRequest(GeomVertexData *geom_vertex_data);
INLINE bool is_ready() const;
protected:
virtual AsyncTask::DoneStatus do_task();
private:
PT(GeomVertexData) _geom_vertex_data;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
AsyncTask::init_type();
register_type(_type_handle, "AnimateVerticesRequest",
AsyncTask::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "animateVerticesRequest.I"
#endif