historical/toontown-classic.git/panda/include/arToolKit.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file arToolKit.h
* @author jyelon
* @date 2007-11-01
*/
#ifndef ARTOOLKIT_H
#define ARTOOLKIT_H
#include "pandabase.h"
#ifdef HAVE_ARTOOLKIT
#include "nodePath.h"
#include "texture.h"
/**
* ARToolKit is a software library for building Augmented Reality (AR)
* applications. These are applications that involve the overlay of virtual
* imagery on the real world. It was developed by Dr. Hirokazu Kato. Its
* ongoing development is being supported by the Human Interface Technology
* Laboratory (HIT Lab) at the University of Washington, HIT Lab NZ at the
* University of Canterbury, New Zealand, and ARToolworks, Inc, Seattle. It
* is available under a GPL license. It is also possible to negotiate other
* licenses with the copyright holders.
*
* This class is a wrapper around the ARToolKit library.
*/
class EXPCL_VISION ARToolKit {
PUBLISHED:
static ARToolKit *make(NodePath camera, const Filename &paramfile, double markersize);
~ARToolKit();
INLINE void set_threshold(double n);
void attach_pattern(const Filename &pattern, NodePath path);
void detach_patterns();
void analyze(Texture *tex, bool do_flip_texture = true);
private:
static int get_pattern(const Filename &pattern);
ARToolKit();
void cleanup();
typedef pmap<Filename, int> PatternTable;
static PatternTable _pattern_table;
typedef pmap<int, NodePath> Controls;
Controls _controls;
NodePath _camera;
void *_camera_param;
double _threshold;
double _marker_size;
double _prev_conv[3][4];
bool _have_prev_conv;
};
#include "arToolKit.I"
#endif // HAVE_ARTOOLKIT
#endif // ARTOOLKIT_H