historical/toontown-classic.git/panda/include/asyncTaskSequence.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file asyncTaskSequence.I
* @author drose
* @date 2008-10-04
*/
/**
* Sets the repeat count of the sequence. If the count is 0 or 1, the
* sequence will run exactly once. If it is greater than 0, it will run that
* number of times. If it is negative, it will run forever until it is
* explicitly removed.
*/
INLINE void AsyncTaskSequence::
set_repeat_count(int repeat_count) {
_repeat_count = repeat_count;
}
/**
* Returns the repeat count of the sequence. See set_repeat_count().
*/
INLINE int AsyncTaskSequence::
get_repeat_count() const {
return _repeat_count;
}
/**
* Returns the index of the task within the sequence that is currently being
* executed (or that will be executed at the next epoch).
*/
INLINE size_t AsyncTaskSequence::
get_current_task_index() const {
return _task_index;
}