historical/toontown-classic.git/panda/include/bamInfo.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bamInfo.h
* @author drose
* @date 2000-07-02
*/
#ifndef BAMINFO_H
#define BAMINFO_H
#include "pandatoolbase.h"
#include "programBase.h"
#include "filename.h"
#include "sceneGraphAnalyzer.h"
#include "pvector.h"
class TypedWritable;
class PandaNode;
class Texture;
class BamCacheIndex;
class RecorderHeader;
/**
*
*/
class BamInfo : public ProgramBase {
public:
BamInfo();
void run();
protected:
virtual bool handle_args(Args &args);
private:
typedef pvector<TypedWritable *> Objects;
bool get_info(const Filename &filename);
void describe_scene_graph(PandaNode *node);
void describe_texture(Texture *tex);
void describe_cache_index(BamCacheIndex *index);
void describe_session(RecorderHeader *header, const Objects &objects);
void describe_general_object(TypedWritable *object);
void list_hierarchy(PandaNode *node, int indent_level);
typedef pvector<Filename> Filenames;
Filenames _filenames;
bool _ls;
bool _verbose_transitions;
bool _verbose_geoms;
int _num_scene_graphs;
SceneGraphAnalyzer _analyzer;
};
#endif