historical/toontown-classic.git/panda/include/baseParticle.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file baseParticle.h
* @author charles
* @date 2000-06-14
*/
#ifndef BASEPARTICLE_H
#define BASEPARTICLE_H
#include "pandabase.h"
#include "physicsObject.h"
/**
* An individual, physically-modelable particle abstract base class.
*/
class EXPCL_PANDA_PARTICLESYSTEM BaseParticle : public PhysicsObject {
public:
// local methods
INLINE void set_age(PN_stdfloat age);
INLINE void set_lifespan(PN_stdfloat lifespan);
INLINE void set_alive(bool alive);
INLINE void set_index(int index);
INLINE PN_stdfloat get_age() const;
INLINE PN_stdfloat get_lifespan() const;
INLINE bool get_alive() const;
INLINE int get_index() const;
INLINE PN_stdfloat get_parameterized_age() const;
INLINE PN_stdfloat get_parameterized_vel() const;
// child methods
virtual void init() = 0;
virtual void die() = 0;
virtual void update() = 0;
// for spriteParticleRenderer
virtual PN_stdfloat get_theta() const;
// from PhysicsObject
virtual PhysicsObject *make_copy() const = 0;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent=0) const;
protected:
BaseParticle(PN_stdfloat lifespan = 1.0f, bool alive = false);
BaseParticle(const BaseParticle &copy);
virtual ~BaseParticle();
private:
// NOTE: age and lifespan are in seconds.
PN_stdfloat _age;
PN_stdfloat _lifespan;
bool _alive;
int _index;
};
#include "baseParticle.I"
#endif // BASEPARTICLE_H