historical/toontown-classic.git/panda/include/bulletConstraint.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bulletConstraint.I
* @author enn0x
* @date 2010-03-01
*/
/**
*
*/
INLINE BulletConstraint::
~BulletConstraint() {
}
/**
* Sets the applied impulse limit for breaking the constraint. If the limit
* is exceeded the constraint will be disabled. Disabled constraints are not
* removed from the world, and can be re-enabled.
*/
INLINE void BulletConstraint::
set_breaking_threshold(PN_stdfloat threshold) {
ptr()->setBreakingImpulseThreshold(threshold);
}
/**
* Returns the applied impluse limit for breaking the constraint.
*/
INLINE PN_stdfloat BulletConstraint::
get_breaking_threshold() const {
return (PN_stdfloat)ptr()->getBreakingImpulseThreshold();
}
/**
*
*/
INLINE void BulletConstraint::
set_enabled(bool enable) {
ptr()->setEnabled(enable);
}
/**
* Returns TRUE if the constraint is enabled.
*/
INLINE bool BulletConstraint::
is_enabled() const {
return ptr()->isEnabled();
}