historical/toontown-classic.git/panda/include/bulletContactCallbackData.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bulletContactCallbackData.I
* @author enn0x
* @date 2012-11-22
*/
/**
*
*/
INLINE BulletContactCallbackData::
BulletContactCallbackData(BulletManifoldPoint &mp, PandaNode *node0, PandaNode *node1, int id0, int id1, int index0, int index1) :
_mp(mp),
_node0(node0),
_node1(node1),
_id0(id0),
_id1(id1),
_index0(index0),
_index1(index1) {
}
/**
*
*/
INLINE BulletManifoldPoint &BulletContactCallbackData::
get_manifold() const {
return _mp;
}
/**
*
*/
INLINE PandaNode *BulletContactCallbackData::
get_node0() const {
return _node0;
}
/**
*
*/
INLINE PandaNode *BulletContactCallbackData::
get_node1() const {
return _node1;
}
/**
*
*/
INLINE int BulletContactCallbackData::
get_part_id0() const {
return _id0;
}
/**
*
*/
INLINE int BulletContactCallbackData::
get_part_id1() const {
return _id1;
}
/**
*
*/
INLINE int BulletContactCallbackData::
get_index0() const {
return _index0;
}
/**
*
*/
INLINE int BulletContactCallbackData::
get_index1() const {
return _index1;
}