historical/toontown-classic.git/panda/include/bulletShape.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bulletShape.h
* @author enn0x
* @date 2010-01-23
*/
#ifndef __BULLET_SHAPE_H__
#define __BULLET_SHAPE_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "typedWritableReferenceCount.h"
#include "boundingSphere.h"
/**
*
*/
class EXPCL_PANDABULLET BulletShape : public TypedWritableReferenceCount {
protected:
INLINE BulletShape() {};
PUBLISHED:
INLINE virtual ~BulletShape();
bool is_polyhedral() const;
bool is_convex() const;
bool is_convex_2d() const;
bool is_concave() const;
bool is_infinite() const;
bool is_non_moving() const;
bool is_soft_body() const;
void set_margin(PN_stdfloat margin);
const char *get_name() const;
PN_stdfloat get_margin() const;
BoundingSphere get_shape_bounds() const;
MAKE_PROPERTY(polyhedral, is_polyhedral);
MAKE_PROPERTY(convex, is_convex);
MAKE_PROPERTY(convex_2d, is_convex_2d);
MAKE_PROPERTY(concave, is_concave);
MAKE_PROPERTY(infinite, is_infinite);
MAKE_PROPERTY(non_moving, is_non_moving);
MAKE_PROPERTY(soft_body, is_soft_body);
MAKE_PROPERTY(margin, get_margin, set_margin);
MAKE_PROPERTY(name, get_name);
MAKE_PROPERTY(shape_bounds, get_shape_bounds);
public:
virtual btCollisionShape *ptr() const = 0;
LVecBase3 get_local_scale() const;
void set_local_scale(const LVecBase3 &scale);
void do_set_local_scale(const LVecBase3 &scale);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "BulletShape",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletShape.I"
#endif // __BULLET_SHAPE_H__