historical/toontown-classic.git/panda/include/bulletSoftBodyShape.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bulletSoftBodyShape.h
* @author enn0x
* @date 2010-05-06
*/
#ifndef __BULLET_SOFT_BODY_SHAPE_H__
#define __BULLET_SOFT_BODY_SHAPE_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "bulletShape.h"
class BulletSoftBodyNode;
/**
*
*/
class EXPCL_PANDABULLET BulletSoftBodyShape : public BulletShape {
PUBLISHED:
INLINE ~BulletSoftBodyShape();
BulletSoftBodyNode *get_body() const;
MAKE_PROPERTY(body, get_body);
public:
BulletSoftBodyShape(btSoftBodyCollisionShape *shapePtr);
virtual btCollisionShape *ptr() const;
private:
btSoftBodyCollisionShape *_shape;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BulletShape::init_type();
register_type(_type_handle, "BulletSoftBodyShape",
BulletShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletSoftBodyShape.I"
#endif // __BULLET_SOFT_BODY_SHAPE_H__