117 lines
3.3 KiB
Text
117 lines
3.3 KiB
Text
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file buttonMap.I
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* @author rdb
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* @date 2014-03-09
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*/
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/**
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* Returns the number of buttons that this button mapping specifies.
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*/
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INLINE size_t ButtonMap::
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get_num_buttons() const {
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return _buttons.size();
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}
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/**
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* Returns the underlying raw button associated with the nth button.
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*/
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INLINE ButtonHandle ButtonMap::
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get_raw_button(size_t i) const {
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return _buttons[i]->_raw;
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}
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/**
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* Returns the nth mapped button, meaning the button that the nth raw button
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* is mapped to.
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*/
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INLINE ButtonHandle ButtonMap::
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get_mapped_button(size_t i) const {
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return _buttons[i]->_mapped;
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}
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/**
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* Returns the label associated with the nth mapped button, meaning the button
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* that the nth raw button is mapped to.
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*/
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INLINE const std::string &ButtonMap::
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get_mapped_button_label(size_t i) const {
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return _buttons[i]->_label;
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}
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/**
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* Returns the button that the given button is mapped to, or
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* ButtonHandle::none() if this map does not specify a mapped button for the
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* given raw button.
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*/
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INLINE ButtonHandle ButtonMap::
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get_mapped_button(ButtonHandle raw) const {
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pmap<int, ButtonNode>::const_iterator it;
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it = _button_map.find(raw.get_index());
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if (it == _button_map.end()) {
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return ButtonHandle::none();
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} else {
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return it->second._mapped;
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}
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}
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/**
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* Returns the button that the given button is mapped to, or
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* ButtonHandle::none() if this map does not specify a mapped button for the
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* given raw button.
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*/
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INLINE ButtonHandle ButtonMap::
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get_mapped_button(const std::string &raw_name) const {
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ButtonHandle raw_button = ButtonRegistry::ptr()->find_button(raw_name);
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if (raw_button == ButtonHandle::none()) {
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return ButtonHandle::none();
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} else {
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return get_mapped_button(raw_button);
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}
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}
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/**
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* If the button map specifies a special name for the button (eg. if the
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* operating system or keyboard device has a localized name describing the
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* key), returns it, or the empty string otherwise.
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*
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* Note that this is not the same as get_mapped_button().get_name(), which
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* returns the name of the Panda event associated with the button.
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*/
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INLINE const std::string &ButtonMap::
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get_mapped_button_label(ButtonHandle raw) const {
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pmap<int, ButtonNode>::const_iterator it;
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it = _button_map.find(raw.get_index());
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if (it == _button_map.end()) {
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static const std::string empty = "";
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return empty;
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} else {
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return it->second._label;
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}
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}
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/**
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* If the button map specifies a special name for the button (eg. if the
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* operating system or keyboard device has a localized name describing the
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* key), returns it, or the empty string otherwise.
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*
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* Note that this is not the same as get_mapped_button().get_name(), which
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* returns the name of the Panda event associated with the button.
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*/
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INLINE const std::string &ButtonMap::
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get_mapped_button_label(const std::string &raw_name) const {
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ButtonHandle raw_button = ButtonRegistry::ptr()->find_button(raw_name);
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if (raw_button == ButtonHandle::none()) {
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static const std::string empty = "";
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return empty;
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} else {
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return get_mapped_button_label(raw_button);
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}
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}
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