historical/toontown-classic.git/panda/include/cLerpNodePathInterval.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cLerpNodePathInterval.I
* @author drose
* @date 2002-08-27
*/
/**
* Returns the node being lerped.
*/
INLINE const NodePath &CLerpNodePathInterval::
get_node() const {
return _node;
}
/**
* Returns the "other" node, which the lerped node is being moved relative to.
* If this is an empty node path, the lerped node is being moved in its own
* coordinate system.
*/
INLINE const NodePath &CLerpNodePathInterval::
get_other() const {
return _other;
}
/**
* Indicates the initial position of the lerped node. This is meaningful only
* if set_end_pos() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual position at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_pos(const LVecBase3 &pos) {
nassertv(!pos.is_nan());
_start_pos = pos;
_flags |= F_start_pos;
}
/**
* Indicates that the position of the node should be lerped, and specifies the
* final position of the node. This should be called before
* priv_initialize(). If this is not called, the node's position will not be
* affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_pos(const LVecBase3 &pos) {
nassertv(!pos.is_nan());
_end_pos = pos;
_flags |= F_end_pos;
}
/**
* Indicates the initial rotation of the lerped node. This is meaningful only
* if either set_end_hpr() or set_end_quat() is also called. This parameter
* is optional; if unspecified, the value will be taken from the node's actual
* rotation at the time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_hpr(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_start_hpr = hpr;
_flags = (_flags & ~(F_slerp_setup | F_start_quat)) | F_start_hpr;
}
/**
* Indicates that the rotation of the node should be lerped, and specifies the
* final rotation of the node. This should be called before
* priv_initialize().
*
* This replaces a previous call to set_end_quat(). If neither set_end_hpr()
* nor set_end_quat() is called, the node's rotation will not be affected by
* the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_hpr(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_end_hpr = hpr;
_flags = (_flags & ~F_end_quat) | F_end_hpr;
}
/**
* Indicates that the rotation of the node should be lerped, and specifies the
* final rotation of the node. This should be called before
* priv_initialize().
*
* This special function is overloaded to accept a quaternion, even though the
* function name is set_end_hpr(). The quaternion will be implicitly
* converted to a HPR trio, and the lerp will be performed in HPR space,
* componentwise.
*/
INLINE void CLerpNodePathInterval::
set_end_hpr(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_end_hpr = quat.get_hpr();
_flags = (_flags & ~F_end_quat) | F_end_hpr;
}
/**
* Indicates the initial rotation of the lerped node. This is meaningful only
* if either set_end_quat() or set_end_hpr() is also called. This parameter
* is optional; if unspecified, the value will be taken from the node's actual
* rotation at the time the lerp is performed.
*
* The given quaternion needs to be normalized.
*/
INLINE void CLerpNodePathInterval::
set_start_quat(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_start_quat = quat;
_flags = (_flags & ~(F_slerp_setup | F_start_hpr)) | F_start_quat;
}
/**
* Indicates that the rotation of the node should be lerped, and specifies the
* final rotation of the node. This should be called before
* priv_initialize().
*
* This replaces a previous call to set_end_hpr(). If neither set_end_quat()
* nor set_end_hpr() is called, the node's rotation will not be affected by
* the lerp.
*
* This special function is overloaded to accept a HPR trio, even though the
* function name is set_end_quat(). The HPR will be implicitly converted to a
* quaternion, and the lerp will be performed in quaternion space, as a
* spherical lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_quat(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_end_quat.set_hpr(hpr);
_flags = (_flags & ~(F_slerp_setup | F_end_hpr)) | F_end_quat;
}
/**
* Indicates that the rotation of the node should be lerped, and specifies the
* final rotation of the node. This should be called before
* priv_initialize().
*
* This replaces a previous call to set_end_hpr(). If neither set_end_quat()
* nor set_end_hpr() is called, the node's rotation will not be affected by
* the lerp.
*
* The given quaternion needs to be normalized.
*/
INLINE void CLerpNodePathInterval::
set_end_quat(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_end_quat = quat;
_flags = (_flags & ~(F_slerp_setup | F_end_hpr)) | F_end_quat;
}
/**
* Indicates the initial scale of the lerped node. This is meaningful only if
* set_end_scale() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual scale at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_scale(const LVecBase3 &scale) {
nassertv(!scale.is_nan());
_start_scale = scale;
_flags |= F_start_scale;
}
/**
* Indicates the initial scale of the lerped node. This is meaningful only if
* set_end_scale() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual scale at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_scale(PN_stdfloat scale) {
nassertv(!cnan(scale));
set_start_scale(LVecBase3(scale, scale, scale));
}
/**
* Indicates that the scale of the node should be lerped, and specifies the
* final scale of the node. This should be called before priv_initialize().
* If this is not called, the node's scale will not be affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_scale(const LVecBase3 &scale) {
nassertv(!scale.is_nan());
_end_scale = scale;
_flags |= F_end_scale;
}
/**
* Indicates that the scale of the node should be lerped, and specifies the
* final scale of the node. This should be called before priv_initialize().
* If this is not called, the node's scale will not be affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_scale(PN_stdfloat scale) {
nassertv(!cnan(scale));
set_end_scale(LVecBase3(scale, scale, scale));
}
/**
* Indicates the initial shear of the lerped node. This is meaningful only if
* set_end_shear() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual shear at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_shear(const LVecBase3 &shear) {
nassertv(!shear.is_nan());
_start_shear = shear;
_flags |= F_start_shear;
}
/**
* Indicates that the shear of the node should be lerped, and specifies the
* final shear of the node. This should be called before priv_initialize().
* If this is not called, the node's shear will not be affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_shear(const LVecBase3 &shear) {
nassertv(!shear.is_nan());
_end_shear = shear;
_flags |= F_end_shear;
}
/**
* Indicates the initial color of the lerped node. This is meaningful only if
* set_end_color() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual color at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_color(const LVecBase4 &color) {
nassertv(!color.is_nan());
_start_color = color;
_flags |= F_start_color;
}
/**
* Indicates that the color of the node should be lerped, and specifies the
* final color of the node. This should be called before priv_initialize().
* If this is not called, the node's color will not be affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_color(const LVecBase4 &color) {
nassertv(!color.is_nan());
_end_color = color;
_flags |= F_end_color;
}
/**
* Indicates the initial color scale of the lerped node. This is meaningful
* only if set_end_color_scale() is also called. This parameter is optional;
* if unspecified, the value will be taken from the node's actual color scale
* at the time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_color_scale(const LVecBase4 &color_scale) {
nassertv(!color_scale.is_nan());
_start_color_scale = color_scale;
_flags |= F_start_color_scale;
}
/**
* Indicates that the color scale of the node should be lerped, and specifies
* the final color scale of the node. This should be called before
* priv_initialize(). If this is not called, the node's color scale will not
* be affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_color_scale(const LVecBase4 &color_scale) {
nassertv(!color_scale.is_nan());
_end_color_scale = color_scale;
_flags |= F_end_color_scale;
}
/**
* Indicates the texture stage that is adjusted by tex_offset, tex_rotate,
* and/or tex_scale. If this is not set, the default is the default texture
* stage.
*/
INLINE void CLerpNodePathInterval::
set_texture_stage(TextureStage *stage) {
_texture_stage = stage;
}
/**
* Indicates the initial UV offset of the lerped node. This is meaningful
* only if set_end_tex_offset() is also called. This parameter is optional;
* if unspecified, the value will be taken from the node's actual UV offset at
* the time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_tex_offset(const LVecBase2 &tex_offset) {
nassertv(!tex_offset.is_nan());
_start_tex_offset = tex_offset;
_flags |= F_start_tex_offset;
}
/**
* Indicates that the UV offset of the node should be lerped, and specifies
* the final UV offset of the node. This should be called before
* priv_initialize(). If this is not called, the node's UV offset will not be
* affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_tex_offset(const LVecBase2 &tex_offset) {
nassertv(!tex_offset.is_nan());
_end_tex_offset = tex_offset;
_flags |= F_end_tex_offset;
}
/**
* Indicates the initial UV rotate of the lerped node. This is meaningful
* only if set_end_tex_rotate() is also called. This parameter is optional;
* if unspecified, the value will be taken from the node's actual UV rotate at
* the time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_tex_rotate(PN_stdfloat tex_rotate) {
nassertv(!cnan(tex_rotate));
_start_tex_rotate = tex_rotate;
_flags |= F_start_tex_rotate;
}
/**
* Indicates that the UV rotate of the node should be lerped, and specifies
* the final UV rotate of the node. This should be called before
* priv_initialize(). If this is not called, the node's UV rotate will not be
* affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_tex_rotate(PN_stdfloat tex_rotate) {
nassertv(!cnan(tex_rotate));
_end_tex_rotate = tex_rotate;
_flags |= F_end_tex_rotate;
}
/**
* Indicates the initial UV scale of the lerped node. This is meaningful only
* if set_end_tex_scale() is also called. This parameter is optional; if
* unspecified, the value will be taken from the node's actual UV scale at the
* time the lerp is performed.
*/
INLINE void CLerpNodePathInterval::
set_start_tex_scale(const LVecBase2 &tex_scale) {
nassertv(!tex_scale.is_nan());
_start_tex_scale = tex_scale;
_flags |= F_start_tex_scale;
}
/**
* Indicates that the UV scale of the node should be lerped, and specifies the
* final UV scale of the node. This should be called before
* priv_initialize(). If this is not called, the node's UV scale will not be
* affected by the lerp.
*/
INLINE void CLerpNodePathInterval::
set_end_tex_scale(const LVecBase2 &tex_scale) {
nassertv(!tex_scale.is_nan());
_end_tex_scale = tex_scale;
_flags |= F_end_tex_scale;
}
/**
* Changes the override value that will be associated with any state changes
* applied by the lerp. If this lerp is changing state (for instance, a color
* lerp or a tex matrix lerp), then the new attributes created by this lerp
* will be assigned the indicated override value when they are applied to the
* node.
*/
INLINE void CLerpNodePathInterval::
set_override(int override) {
_override = override;
}
/**
* Returns the override value that will be associated with any state changes
* applied by the lerp. See set_override().
*/
INLINE int CLerpNodePathInterval::
get_override() const {
return _override;
}