historical/toontown-classic.git/panda/include/cLwoSurface.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cLwoSurface.h
* @author drose
* @date 2001-04-25
*/
#ifndef CLWOSURFACE_H
#define CLWOSURFACE_H
#include "pandatoolbase.h"
#include "cLwoSurfaceBlock.h"
#include "lwoSurface.h"
#include "luse.h"
#include "eggTexture.h"
#include "eggMaterial.h"
#include "pt_EggTexture.h"
#include "pt_EggMaterial.h"
#include "vector_PT_EggVertex.h"
#include "pmap.h"
class LwoToEggConverter;
class LwoSurfaceBlock;
class EggPrimitive;
/**
* This class is a wrapper around LwoSurface and stores additional information
* useful during the conversion-to-egg process.
*/
class CLwoSurface {
public:
CLwoSurface(LwoToEggConverter *converter, const LwoSurface *surface);
~CLwoSurface();
INLINE const std::string &get_name() const;
void apply_properties(EggPrimitive *egg_prim,
vector_PT_EggVertex &egg_vertices,
PN_stdfloat &smooth_angle);
bool check_texture();
bool check_material();
INLINE bool has_named_uvs() const;
INLINE const std::string &get_uv_name() const;
enum Flags {
F_rgb = 0x0001,
F_diffuse = 0x0002,
F_luminosity = 0x0004,
F_specular = 0x0008,
F_reflection = 0x0010,
F_transparency = 0x0020,
F_gloss = 0x0040,
F_translucency = 0x0080,
F_smooth_angle = 0x0100,
F_backface = 0x0200,
};
int _flags;
LRGBColor _rgb;
PN_stdfloat _diffuse;
PN_stdfloat _luminosity;
PN_stdfloat _specular;
PN_stdfloat _reflection;
PN_stdfloat _transparency;
PN_stdfloat _gloss;
PN_stdfloat _translucency;
PN_stdfloat _smooth_angle;
bool _backface;
LColor _color;
LColor _diffuse_color;
LwoToEggConverter *_converter;
CPT(LwoSurface) _surface;
bool _checked_material;
PT_EggMaterial _egg_material;
bool _checked_texture;
PT_EggTexture _egg_texture;
CLwoSurfaceBlock *_block;
private:
void generate_uvs(vector_PT_EggVertex &egg_vertices);
LPoint2d map_planar(const LPoint3d &pos, const LPoint3d &centroid) const;
LPoint2d map_spherical(const LPoint3d &pos, const LPoint3d &centroid) const;
LPoint2d map_cylindrical(const LPoint3d &pos, const LPoint3d &centroid) const;
LPoint2d map_cubic(const LPoint3d &pos, const LPoint3d &centroid) const;
// Define a pointer to one of the above member functions.
LPoint2d (CLwoSurface::*_map_uvs)(const LPoint3d &pos, const LPoint3d &centroid) const;
};
#include "cLwoSurface.I"
#endif