historical/toontown-classic.git/panda/include/collisionHandler.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file collisionHandler.I
* @author WDIG
* @date 2007-08-15
*/
/**
* Returns true if handler wants to know about all solids that are within the
* collider's bounding volume
*/
INLINE bool CollisionHandler::
wants_all_potential_collidees() const {
return _wants_all_potential_collidees;
}
/**
* Sets the root of the collision traversal. Only set if
* wants_all_potential_collidees is true
*/
INLINE void CollisionHandler::
set_root(const NodePath &root) {
_root = &root;
}