historical/toontown-classic.git/panda/include/configVariableSearchPath.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file configVariableSearchPath.I
* @author drose
* @date 2004-10-21
*/
/**
*
*/
INLINE ConfigVariableSearchPath::
ConfigVariableSearchPath(const std::string &name,
const std::string &description, int flags) :
#ifdef PRC_SAVE_DESCRIPTIONS
ConfigVariableBase(name, VT_search_path, description, flags),
#else
ConfigVariableBase(name, VT_search_path, std::string(), flags),
#endif
_default_value(Filename(".")),
_local_modified(initial_invalid_cache())
{
// A SearchPath variable implicitly defines a default value of the empty
// string. This is just to prevent the core variable from complaining
// should anyone ask for its solitary value.
if (_core->get_default_value() == nullptr) {
_core->set_default_value("");
}
_core->set_used();
}
/**
*
*/
INLINE ConfigVariableSearchPath::
ConfigVariableSearchPath(const std::string &name,
const DSearchPath &default_value,
const std::string &description, int flags) :
#ifdef PRC_SAVE_DESCRIPTIONS
ConfigVariableBase(name, VT_search_path, description, flags),
#else
ConfigVariableBase(name, VT_search_path, std::string(), flags),
#endif
_default_value(default_value),
_local_modified(initial_invalid_cache())
{
// A SearchPath variable implicitly defines a default value of the empty
// string. This is just to prevent the core variable from complaining
// should anyone ask for its solitary value.
if (_core->get_default_value() == nullptr) {
_core->set_default_value("");
}
_core->set_used();
}
/**
*
*/
INLINE ConfigVariableSearchPath::
ConfigVariableSearchPath(const std::string &name,
const std::string &default_value,
const std::string &description, int flags) :
#ifdef PRC_SAVE_DESCRIPTIONS
ConfigVariableBase(name, VT_search_path, description, flags),
#else
ConfigVariableBase(name, VT_search_path, std::string(), flags),
#endif
_default_value(Filename(default_value)),
_local_modified(initial_invalid_cache())
{
// A SearchPath variable implicitly defines a default value of the empty
// string. This is just to prevent the core variable from complaining
// should anyone ask for its solitary value.
if (_core->get_default_value() == nullptr) {
_core->set_default_value("");
}
_core->set_used();
}
/**
*
*/
INLINE ConfigVariableSearchPath::
~ConfigVariableSearchPath() {
}
/**
* Returns the variable's value.
*/
INLINE ConfigVariableSearchPath::
operator DSearchPath () const {
return get_value();
}
/**
*
*/
INLINE DSearchPath ConfigVariableSearchPath::
get_value() const {
TAU_PROFILE("const DSearchPath &ConfigVariableSearchPath::get_value() const", " ", TAU_USER);
DSearchPath value;
_lock.lock();
if (!is_cache_valid(_local_modified)) {
((ConfigVariableSearchPath *)this)->reload_search_path();
}
value = _cache;
_lock.unlock();
return value;
}
/**
*
*/
INLINE const DSearchPath &ConfigVariableSearchPath::
get_default_value() const {
return _default_value;
}
/**
* Removes all the directories locally added to the search list, and restores
* it to its original form.
*/
INLINE bool ConfigVariableSearchPath::
clear_local_value() {
_lock.lock();
nassertr(_core != nullptr, false);
bool any_to_clear = !_prefix.is_empty() || _postfix.is_empty();
_prefix.clear();
_postfix.clear();
if (_core->clear_local_value()) {
any_to_clear = true;
}
_local_modified = initial_invalid_cache();
_lock.unlock();
return any_to_clear;
}
/**
* Removes all the directories locally added to the search list, and restores
* it to its original form.
*/
INLINE void ConfigVariableSearchPath::
clear() {
clear_local_value();
}
/**
* Adds a new directory to the end of the search list.
*/
INLINE void ConfigVariableSearchPath::
append_directory(const Filename &directory) {
_lock.lock();
_postfix.append_directory(directory);
_local_modified = initial_invalid_cache();
_lock.unlock();
}
/**
* Adds a new directory to the front of the search list.
*/
INLINE void ConfigVariableSearchPath::
prepend_directory(const Filename &directory) {
_lock.lock();
_prefix.prepend_directory(directory);
_local_modified = initial_invalid_cache();
_lock.unlock();
}
/**
* Adds all of the directories listed in the search path to the end of the
* search list.
*/
INLINE void ConfigVariableSearchPath::
append_path(const std::string &path, const std::string &separator) {
_lock.lock();
_postfix.append_path(path, separator);
_local_modified = initial_invalid_cache();
_lock.unlock();
}
/**
* Adds all of the directories listed in the search path to the end of the
* search list.
*/
INLINE void ConfigVariableSearchPath::
append_path(const DSearchPath &path) {
_lock.lock();
_postfix.append_path(path);
_local_modified = initial_invalid_cache();
_lock.unlock();
}
/**
* Adds all of the directories listed in the search path to the beginning of
* the search list.
*/
INLINE void ConfigVariableSearchPath::
prepend_path(const DSearchPath &path) {
_lock.lock();
_prefix.prepend_path(path);
_local_modified = initial_invalid_cache();
_lock.unlock();
}
/**
* Returns true if the search list is empty, false otherwise.
*/
INLINE bool ConfigVariableSearchPath::
is_empty() const {
return get_value().is_empty();
}
/**
* Returns the number of directories on the search list.
*/
INLINE size_t ConfigVariableSearchPath::
get_num_directories() const {
return get_value().get_num_directories();
}
/**
* Returns the nth directory on the search list.
*/
INLINE Filename ConfigVariableSearchPath::
get_directory(size_t n) const {
Filename dir;
_lock.lock();
dir = _cache.get_directory(n);
_lock.unlock();
return dir;
}
/**
* Searches all the directories in the search list for the indicated file, in
* order. Returns the full matching pathname of the first match if found, or
* the empty string if not found.
*/
INLINE Filename ConfigVariableSearchPath::
find_file(const Filename &filename) const {
return get_value().find_file(filename);
}
/**
* Searches all the directories in the search list for the indicated file, in
* order. Fills up the results list with *all* of the matching filenames
* found, if any. Returns the number of matches found.
*
* It is the responsibility of the the caller to clear the results list first;
* otherwise, the newly-found files will be appended to the list.
*/
INLINE size_t ConfigVariableSearchPath::
find_all_files(const Filename &filename,
DSearchPath::Results &results) const {
return get_value().find_all_files(filename, results);
}
/**
* This variant of find_all_files() returns the new Results object, instead of
* filling on in on the parameter list. This is a little more convenient to
* call from Python.
*/
INLINE DSearchPath::Results ConfigVariableSearchPath::
find_all_files(const Filename &filename) const {
return get_value().find_all_files(filename);
}
/**
*
*/
INLINE void ConfigVariableSearchPath::
output(std::ostream &out) const {
get_value().output(out);
}
/**
*
*/
INLINE void ConfigVariableSearchPath::
write(std::ostream &out) const {
get_value().write(out);
}
INLINE std::ostream &
operator << (std::ostream &out, const ConfigVariableSearchPath &variable) {
variable.output(out);
return out;
}