historical/toontown-classic.git/panda/include/config_collide.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file config_collide.h
* @author drose
* @date 2000-04-24
*/
#ifndef CONFIG_COLLIDE_H
#define CONFIG_COLLIDE_H
#include "pandabase.h"
#include "notifyCategoryProxy.h"
#include "configVariableBool.h"
#include "configVariableInt.h"
#include "configVariableDouble.h"
NotifyCategoryDecl(collide, EXPCL_PANDA_COLLIDE, EXPTP_PANDA_COLLIDE);
extern EXPCL_PANDA_COLLIDE ConfigVariableBool respect_prev_transform;
extern EXPCL_PANDA_COLLIDE ConfigVariableBool respect_effective_normal;
extern EXPCL_PANDA_COLLIDE ConfigVariableBool allow_collider_multiple;
extern EXPCL_PANDA_COLLIDE ConfigVariableBool flatten_collision_nodes;
extern EXPCL_PANDA_COLLIDE ConfigVariableDouble collision_parabola_bounds_threshold;
extern EXPCL_PANDA_COLLIDE ConfigVariableInt collision_parabola_bounds_sample;
extern EXPCL_PANDA_COLLIDE ConfigVariableInt fluid_cap_amount;
extern EXPCL_PANDA_COLLIDE ConfigVariableBool pushers_horizontal;
extern EXPCL_PANDA_COLLIDE void init_libcollide();
#endif