historical/toontown-classic.git/panda/include/configurable.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file configurable.h
* @author mike
* @date 1997-01-09
*/
#ifndef CONFIGURABLE_H
#define CONFIGURABLE_H
// Includes
#include "pandabase.h"
#include "typedObject.h"
// Defines
/**
* An object that has data or parameters that are set less frequently (at
* least occasionally) than every frame. We can cache the configuration info
* by by using the "dirty" flag.
*/
class EXPCL_PANDA_PUTIL Configurable : public TypedObject {
public:
Configurable( void ) { make_dirty(); }
virtual void config( void ) { _dirty = false; }
INLINE void check_config() const {
if (_dirty) {
// This is a sneaky trick to allow check_config() to be called from a
// const member function. Even though we will be calling config(), a
// non-const function that modifies the class object, in some sense it's
// not really modifying the class object--it's just updating a few
// internal settings for consistency.
((Configurable *)this)->config();
}
}
INLINE bool is_dirty() const { return _dirty; }
INLINE void make_dirty() { _dirty = true; }
private:
bool _dirty;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedObject::init_type();
register_type(_type_handle, "Configurable",
TypedObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif