historical/toontown-classic.git/panda/include/cppNameComponent.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cppNameComponent.h
* @author drose
* @date 1999-11-12
*/
#ifndef CPPNAMECOMPONENT_H
#define CPPNAMECOMPONENT_H
#include "dtoolbase.h"
#include "cppBisonDefs.h"
#include <string>
class CPPTemplateParameterList;
class CPPScope;
class CPPNameComponent {
public:
CPPNameComponent(const std::string &name);
bool operator == (const CPPNameComponent &other) const;
bool operator != (const CPPNameComponent &other) const;
bool operator < (const CPPNameComponent &other) const;
std::string get_name() const;
std::string get_name_with_templ(CPPScope *scope = nullptr) const;
CPPTemplateParameterList *get_templ() const;
bool empty() const;
bool has_templ() const;
bool is_tbd() const;
void set_name(const std::string &name);
void append_name(const std::string &name);
void set_templ(CPPTemplateParameterList *templ);
void output(std::ostream &out) const;
private:
std::string _name;
CPPTemplateParameterList *_templ;
};
inline std::ostream &operator << (std::ostream &out, const CPPNameComponent &name) {
name.output(out);
return out;
}
#endif