historical/toontown-classic.git/panda/include/cylindricalLens.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cylindricalLens.h
* @author drose
* @date 2001-12-12
*/
#ifndef CYLINDRICALLENS_H
#define CYLINDRICALLENS_H
#include "pandabase.h"
#include "lens.h"
/**
* A cylindrical lens. This is the kind of lens generally used for extremely
* wide panoramic shots. It behaves like a normal perspective lens in the
* vertical direction, but it is non-linear in the horizontal dimension: a
* point on the film corresponds to a point in space in linear proportion to
* its angle to the camera, not to its straight-line distance from the center.
*
* This allows up to 360 degree lenses in the horizontal dimension, with
* relatively little distortion. The distortion is not very apparent between
* two relatively nearby points on the film, but it becomes increasingly
* evident as you compare points widely spaced on the film.
*/
class EXPCL_PANDAFX CylindricalLens : public Lens {
PUBLISHED:
INLINE CylindricalLens();
public:
INLINE CylindricalLens(const CylindricalLens &copy);
INLINE void operator = (const CylindricalLens &copy);
public:
virtual PT(Lens) make_copy() const;
protected:
virtual bool do_extrude(const Lens::CData *lens_cdata, const LPoint3 &point2d,
LPoint3 &near_point, LPoint3 &far_point) const;
virtual bool do_extrude_vec(const Lens::CData *lens_cdata, const LPoint3 &point2d,
LVector3 &vec) const;
virtual bool do_project(const Lens::CData *lens_cdata,
const LPoint3 &point3d, LPoint3 &point2d) const;
virtual PN_stdfloat fov_to_film(PN_stdfloat fov, PN_stdfloat focal_length, bool horiz) const;
virtual PN_stdfloat fov_to_focal_length(PN_stdfloat fov, PN_stdfloat film_size, bool horiz) const;
virtual PN_stdfloat film_to_fov(PN_stdfloat film_size, PN_stdfloat focal_length, bool horiz) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
Lens::init_type();
register_type(_type_handle, "CylindricalLens",
Lens::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "cylindricalLens.I"
#endif