historical/toontown-classic.git/panda/include/dataNode.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file dataNode.h
* @author drose
* @date 2002-03-11
*/
#ifndef DATANODE_H
#define DATANODE_H
/*
* The Data Graph. The data graph is intended to hook up devices and their
* inputs andor outputs in a clean interface. It uses the same graph
* relationship that is used to construct the scene graph, with the same sort
* of nodes and NodePaths. In a data graph, each node may potentially produce
* andor consume data, and the arcs transmit data downward, from the root of
* the graph to its leaves. Thus, an input device such as a mouse might be
* added to the graph near the root, and a tformer-style object that
* interprets the mouse data as a trackball motion and outputs a matrix might
* be the immediate child of the mouse, followed by an object that accepts a
* matrix and sets it on some particular arc in the scene graph. Each
* different kind of DataNode defines its own set of input values and output
* values, identified by name. When a DataNode is attached to another
* DataNode, the inputs of the child are automatically connected up to the
* corresponding outputs of the parent, and an error message is issued if
* there are no matching connections.
*/
#include "pandabase.h"
#include "pandaNode.h"
#include "pointerTo.h"
class DataGraphTraverser;
class DataNodeTransmit;
/**
* The fundamental type of node for the data graph. The DataNode class is
* itself primarily intended as an abstract class; it defines no inputs and no
* outputs. Most kinds of data nodes will derive from this to specify the
* inputs and outputs in the constructor.
*
* DataNode does not attempt to cycle its data with a PipelineCycler. The
* data graph is intended to be used only within a single thread.
*/
class EXPCL_PANDA_DGRAPH DataNode : public PandaNode {
PUBLISHED:
INLINE explicit DataNode(const std::string &name);
protected:
INLINE DataNode(const DataNode &copy);
public:
virtual PandaNode *make_copy() const;
void transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit inputs[],
DataNodeTransmit &output);
INLINE int get_num_inputs() const;
INLINE int get_num_outputs() const;
PUBLISHED:
void write_inputs(std::ostream &out) const;
void write_outputs(std::ostream &out) const;
void write_connections(std::ostream &out) const;
protected:
int define_input(const std::string &name, TypeHandle data_type);
int define_output(const std::string &name, TypeHandle data_type);
protected:
// Inherited from PandaNode
virtual void parents_changed();
// Local to DataNode
virtual void do_transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit &input,
DataNodeTransmit &output);
private:
void reconnect();
class WireDef {
public:
TypeHandle _data_type;
int _index;
};
typedef pmap<std::string, WireDef> Wires;
Wires _input_wires;
Wires _output_wires;
class DataConnection {
public:
int _parent_index;
int _output_index;
int _input_index;
};
typedef pvector<DataConnection> DataConnections;
DataConnections _data_connections;
public:
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PandaNode::init_type();
register_type(_type_handle, "DataNode",
PandaNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "dataNode.I"
#endif