historical/toontown-classic.git/panda/include/dxIndexBufferContext9.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file dxIndexBufferContext9.h
* @author drose
* @date 2005-03-18
*/
#ifndef DXINDEXBUFFERCONTEXT9_H
#define DXINDEXBUFFERCONTEXT9_H
#include "pandabase.h"
#include "dxgsg9base.h"
#include "indexBufferContext.h"
/**
* Caches a GeomPrimitive in the DirectX device as an index buffer.
*/
class EXPCL_PANDADX DXIndexBufferContext9 : public IndexBufferContext {
public:
DXIndexBufferContext9(PreparedGraphicsObjects *pgo, GeomPrimitive *data);
virtual ~DXIndexBufferContext9();
virtual void evict_lru();
void free_ibuffer();
void allocate_ibuffer(DXScreenData &scrn, const GeomPrimitivePipelineReader *reader);
void create_ibuffer(DXScreenData &scrn, const GeomPrimitivePipelineReader *reader);
bool upload_data(const GeomPrimitivePipelineReader *reader, bool force);
IDirect3DIndexBuffer9 *_ibuffer;
int _managed;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
IndexBufferContext::init_type();
register_type(_type_handle, "DXIndexBufferContext9",
IndexBufferContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "dxIndexBufferContext9.I"
#endif