historical/toontown-classic.git/panda/include/eggAttributes.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggAttributes.h
* @author drose
* @date 1999-01-16
*/
#ifndef EGGATTRIBUTES_H
#define EGGATTRIBUTES_H
#include "pandabase.h"
#include "eggMorphList.h"
#include "eggParameters.h"
#include "typedObject.h"
#include "luse.h"
#include "pnotify.h"
/**
* The set of attributes that may be applied to vertices as well as polygons,
* such as surface normal and color.
*
* This class cannot inherit from EggObject, because it causes problems at the
* EggPolygon level with multiple appearances of the EggObject base class.
* And making EggObject a virtual base class is just no fun.
*/
class EXPCL_PANDA_EGG EggAttributes : public MemoryBase {
PUBLISHED:
EggAttributes();
EggAttributes(const EggAttributes &copy);
EggAttributes &operator = (const EggAttributes &copy);
virtual ~EggAttributes();
INLINE bool has_normal() const;
INLINE const LNormald &get_normal() const;
INLINE void set_normal(const LNormald &normal);
INLINE void clear_normal();
INLINE bool matches_normal(const EggAttributes &other) const;
INLINE void copy_normal(const EggAttributes &other);
INLINE bool has_color() const;
INLINE LColor get_color() const;
INLINE void set_color(const LColor &Color);
INLINE void clear_color();
INLINE bool matches_color(const EggAttributes &other) const;
INLINE void copy_color(const EggAttributes &other);
void write(std::ostream &out, int indent_level) const;
INLINE bool sorts_less_than(const EggAttributes &other) const;
int compare_to(const EggAttributes &other) const;
void transform(const LMatrix4d &mat);
EggMorphNormalList _dnormals;
EggMorphColorList _drgbas;
private:
enum Flags {
F_has_normal = 0x001,
F_has_color = 0x002,
};
int _flags;
LNormald _normal;
LColor _color;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
register_type(_type_handle, "EggAttributes");
}
private:
static TypeHandle _type_handle;
};
#include "eggAttributes.I"
#endif