historical/toontown-classic.git/panda/include/eggComment.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggComment.h
* @author drose
* @date 1999-01-20
*/
#ifndef EGGCOMMENT_H
#define EGGCOMMENT_H
#include "pandabase.h"
#include "eggNode.h"
/**
* A comment that appears in an egg file within a <Comment> entry.
*/
class EXPCL_PANDA_EGG EggComment : public EggNode {
PUBLISHED:
INLINE explicit EggComment(const std::string &node_name, const std::string &comment);
INLINE EggComment(const EggComment &copy);
// You can use the string operators to directly set and manipulate the
// comment.
INLINE EggComment &operator = (const std::string &comment);
INLINE EggComment &operator = (const EggComment &copy);
INLINE operator const std::string & () const;
// Or, you can set and get it explicitly.
INLINE void set_comment(const std::string &comment);
INLINE std::string get_comment() const;
virtual void write(std::ostream &out, int indent_level) const;
private:
std::string _comment;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNode::init_type();
register_type(_type_handle, "EggComment",
EggNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "eggComment.I"
#endif