historical/toontown-classic.git/panda/include/eggCoordinateSystem.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggCoordinateSystem.h
* @author drose
* @date 1999-01-20
*/
#ifndef EGGCOORDINATESYSTEM_H
#define EGGCOORDINATESYSTEM_H
#include "pandabase.h"
#include "eggNode.h"
#include "eggData.h"
#include "coordinateSystem.h"
/**
* The <CoordinateSystem> entry at the top of an egg file. Don't confuse this
* with the enum EggData::CoordinateSystem, which is the value contained by
* this entry.
*/
class EXPCL_PANDA_EGG EggCoordinateSystem : public EggNode {
PUBLISHED:
INLINE EggCoordinateSystem(CoordinateSystem value = CS_default);
INLINE EggCoordinateSystem(const EggCoordinateSystem &copy);
INLINE void set_value(CoordinateSystem value);
INLINE CoordinateSystem get_value() const;
virtual void write(std::ostream &out, int indent_level) const;
private:
CoordinateSystem _value;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNode::init_type();
register_type(_type_handle, "EggCoordinateSystem",
EggNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "eggCoordinateSystem.I"
#endif