historical/toontown-classic.git/panda/include/eggOptchar.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggOptchar.h
* @author drose
* @date 2003-07-18
*/
#ifndef EGGOPTCHAR_H
#define EGGOPTCHAR_H
#include "pandatoolbase.h"
#include "eggCharacterFilter.h"
#include "luse.h"
#include "pvector.h"
#include "vector_string.h"
#include "globPattern.h"
class EggCharacterData;
class EggComponentData;
class EggJointData;
class EggSliderData;
class EggGroupNode;
/**
* Performs basic optimizations of a character model and its associated
* animations, by analyzing the animation tables and removing unneeded joints
* and/or morphs. Can also be used to restructure the character hierarchy.
*/
class EggOptchar : public EggCharacterFilter {
public:
EggOptchar();
void run();
protected:
virtual bool handle_args(Args &args);
private:
static bool dispatch_vector_string_pair(const std::string &opt, const std::string &arg, void *var);
static bool dispatch_name_components(const std::string &opt, const std::string &arg, void *var);
static bool dispatch_double_components(const std::string &opt, const std::string &arg, void *var);
static bool dispatch_flag_groups(const std::string &opt, const std::string &arg, void *var);
void determine_removed_components();
void move_vertices();
bool process_joints();
EggJointData *find_best_parent(EggJointData *joint_data) const;
EggJointData *find_best_vertex_joint(EggJointData *joint_data) const;
bool apply_user_reparents();
bool zero_channels();
bool quantize_channels();
void analyze_joints(EggJointData *joint_data, int level);
void analyze_sliders(EggCharacterData *char_data);
void list_joints(EggJointData *joint_data, int indent_level, bool verbose);
void list_joints_p(EggJointData *joint_data, int &col);
void list_scalars(EggCharacterData *char_data, bool verbose);
void describe_component(EggComponentData *comp_data, int indent_level,
bool verbose);
void do_reparent();
void quantize_vertices();
void quantize_vertices(EggNode *egg_node);
void quantize_vertex(EggVertex *egg_vertex);
void do_flag_groups(EggGroupNode *egg_group);
void rename_joints();
void rename_primitives(EggGroupNode *egg_group, const std::string &name);
void change_dart_type(EggGroupNode *egg_group, const std::string &new_dart_type);
void do_preload();
void do_defpose();
bool _list_hierarchy;
bool _list_hierarchy_v;
bool _list_hierarchy_p;
bool _preload;
bool _keep_all;
class StringPair {
public:
std::string _a;
std::string _b;
};
typedef pvector<StringPair> StringPairs;
StringPairs _new_joints;
StringPairs _reparent_joints;
StringPairs _zero_channels;
StringPairs _rename_joints;
vector_string _keep_components;
vector_string _drop_components;
vector_string _expose_components;
vector_string _suppress_components;
std::string _dart_type;
class DoubleString {
public:
double _a;
std::string _b;
};
typedef pvector<DoubleString> DoubleStrings;
DoubleStrings _quantize_anims;
typedef pvector<GlobPattern> Globs;
class FlagGroupsEntry {
public:
Globs _groups;
std::string _name;
};
typedef pvector<FlagGroupsEntry> FlagGroups;
FlagGroups _flag_groups;
std::string _defpose;
bool _optimal_hierarchy;
double _vref_quantum;
};
#endif