historical/toontown-classic.git/panda/include/eggRenderMode.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggRenderMode.h
* @author drose
* @date 1999-01-20
*/
#ifndef EGGRENDERMODE_H
#define EGGRENDERMODE_H
#include "pandabase.h"
#include "typedObject.h"
/**
* This class stores miscellaneous rendering properties that is associated
* with geometry, and which may be set on the geometry primitive level, on the
* group above it, or indirectly via a texture. It's intended to be a base
* class for egg objects that can have these properties set.
*
* This class cannot inherit from EggObject, because it causes problems at the
* EggPolygon level with multiple appearances of the EggObject base class.
* And making EggObject a virtual base class is just no fun.
*/
class EXPCL_PANDA_EGG EggRenderMode {
PUBLISHED:
EggRenderMode();
INLINE EggRenderMode(const EggRenderMode &copy);
EggRenderMode &operator = (const EggRenderMode &copy);
void write(std::ostream &out, int indent_level) const;
enum AlphaMode { // Specifies implementation of transparency.
AM_unspecified,
AM_off, // No transparency.
AM_on, // Use whatever the default model is.
AM_blend, // Normal alpha blending, e.g. TransparencyAttrib::M_alpha.
AM_blend_no_occlude, // Alpha blending w/o depth write.
AM_ms, // TransparencyAttrib::M_multisample
AM_ms_mask, // TransparencyAttrib::M_multisample_mask
AM_binary, // TransparencyAttrib::M_binary
AM_dual, // TransparencyAttrib::M_dual
AM_premultiplied // TransparencyAttrib::M_premultiplied_alpha
};
enum DepthWriteMode {
DWM_unspecified, DWM_off, DWM_on
};
enum DepthTestMode {
DTM_unspecified, DTM_off, DTM_on
};
enum VisibilityMode {
VM_unspecified, VM_hidden, VM_normal
};
INLINE void set_alpha_mode(AlphaMode mode);
INLINE AlphaMode get_alpha_mode() const;
INLINE void set_depth_write_mode(DepthWriteMode mode);
INLINE DepthWriteMode get_depth_write_mode() const;
INLINE void set_depth_test_mode(DepthTestMode mode);
INLINE DepthTestMode get_depth_test_mode() const;
INLINE void set_visibility_mode(VisibilityMode mode);
INLINE VisibilityMode get_visibility_mode() const;
INLINE void set_depth_offset(int bias);
INLINE int get_depth_offset() const;
INLINE bool has_depth_offset() const;
INLINE void clear_depth_offset();
INLINE void set_draw_order(int order);
INLINE int get_draw_order() const;
INLINE bool has_draw_order() const;
INLINE void clear_draw_order();
INLINE void set_bin(const std::string &bin);
INLINE std::string get_bin() const;
INLINE bool has_bin() const;
INLINE void clear_bin();
// Comparison operators are handy.
bool operator == (const EggRenderMode &other) const;
INLINE bool operator != (const EggRenderMode &other) const;
bool operator < (const EggRenderMode &other) const;
static AlphaMode string_alpha_mode(const std::string &string);
static DepthWriteMode string_depth_write_mode(const std::string &string);
static DepthTestMode string_depth_test_mode(const std::string &string);
static VisibilityMode string_visibility_mode(const std::string &string);
private:
AlphaMode _alpha_mode;
DepthWriteMode _depth_write_mode;
DepthTestMode _depth_test_mode;
VisibilityMode _visibility_mode;
int _depth_offset;
bool _has_depth_offset;
int _draw_order;
bool _has_draw_order;
std::string _bin;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
register_type(_type_handle, "EggRenderMode");
}
private:
static TypeHandle _type_handle;
};
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggRenderMode::AlphaMode mode);
EXPCL_PANDA_EGG std::istream &operator >> (std::istream &in, EggRenderMode::AlphaMode &mode);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggRenderMode::DepthWriteMode mode);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggRenderMode::DepthTestMode mode);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggRenderMode::VisibilityMode mode);
#include "eggRenderMode.I"
#endif