historical/toontown-classic.git/panda/include/eggSliderData.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggSliderData.h
* @author drose
* @date 2001-02-26
*/
#ifndef EGGSLIDERDATA_H
#define EGGSLIDERDATA_H
#include "pandatoolbase.h"
#include "eggComponentData.h"
/**
* This corresponds to a single morph slider control. It contains back
* pointers to all the vertices and primitives that reference this slider
* across all models, as well as all the tables in which it appears in all
* animation files.
*/
class EggSliderData : public EggComponentData {
public:
EggSliderData(EggCharacterCollection *collection,
EggCharacterData *char_data);
double get_frame(int model_index, int n) const;
virtual void add_back_pointer(int model_index, EggObject *egg_object);
virtual void write(std::ostream &out, int indent_level = 0) const;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggComponentData::init_type();
register_type(_type_handle, "EggSliderData",
EggComponentData::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "eggSliderData.I"
#endif