historical/toontown-classic.git/panda/include/eggTexture.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggTexture.h
* @author drose
* @date 1999-01-18
*/
#ifndef EGGTEXTURE_H
#define EGGTEXTURE_H
#include "pandabase.h"
#include "eggRenderMode.h"
#include "eggFilenameNode.h"
#include "eggTransform.h"
#include "pset.h"
#include "luse.h"
/**
* Defines a texture map that may be applied to geometry.
*/
class EXPCL_PANDA_EGG EggTexture : public EggFilenameNode, public EggRenderMode, public EggTransform {
PUBLISHED:
explicit EggTexture(const std::string &tref_name, const Filename &filename);
EggTexture(const EggTexture &copy);
EggTexture &operator = (const EggTexture &copy);
virtual ~EggTexture();
virtual void write(std::ostream &out, int indent_level) const;
enum Equivalence {
E_basename = 0x001,
E_extension = 0x002,
E_dirname = 0x004,
E_complete_filename = 0x007,
E_transform = 0x008,
E_attributes = 0x010,
E_tref_name = 0x020,
};
bool is_equivalent_to(const EggTexture &other, int eq) const;
bool sorts_less_than(const EggTexture &other, int eq) const;
bool has_alpha_channel(int num_components) const;
enum TextureType {
TT_unspecified, TT_1d_texture,
TT_2d_texture, TT_3d_texture, TT_cube_map
};
enum Format {
F_unspecified,
F_rgba, F_rgbm, F_rgba12, F_rgba8, F_rgba4, F_rgba5,
F_rgb, F_rgb12, F_rgb8, F_rgb5, F_rgb332,
F_red, F_green, F_blue, F_alpha, F_luminance,
F_luminance_alpha, F_luminance_alphamask
};
enum CompressionMode {
CM_default, CM_off, CM_on,
CM_fxt1, CM_dxt1, CM_dxt2, CM_dxt3, CM_dxt4, CM_dxt5,
};
enum WrapMode {
WM_unspecified, WM_clamp, WM_repeat,
WM_mirror, WM_mirror_once, WM_border_color
};
enum FilterType {
// Note that these type values match up, name-for-name, with a similar
// enumerated type in Panda's Texture object. However, they do *not*
// match up numerically. You must convert between them using a switch
// statement.
FT_unspecified,
// Mag Filter and Min Filter
FT_nearest,
FT_linear,
// Min Filter Only
FT_nearest_mipmap_nearest, // "mipmap point"
FT_linear_mipmap_nearest, // "mipmap linear"
FT_nearest_mipmap_linear, // "mipmap bilinear"
FT_linear_mipmap_linear, // "mipmap trilinear"
};
enum EnvType {
ET_unspecified,
ET_modulate,
ET_decal,
ET_blend,
ET_replace,
ET_add,
ET_blend_color_scale,
ET_modulate_glow,
ET_modulate_gloss,
ET_normal,
ET_normal_height,
ET_glow,
ET_gloss,
ET_height,
ET_selector,
ET_normal_gloss,
};
enum CombineMode {
CM_unspecified,
CM_replace,
CM_modulate,
CM_add,
CM_add_signed,
CM_interpolate,
CM_subtract,
CM_dot3_rgb,
CM_dot3_rgba,
};
enum CombineChannel {
CC_rgb = 0,
CC_alpha = 1,
CC_num_channels = 2,
};
enum CombineIndex {
CI_num_indices = 3
};
enum CombineSource {
CS_unspecified,
CS_texture,
CS_constant,
CS_primary_color,
CS_previous,
CS_constant_color_scale,
CS_last_saved_result,
};
enum CombineOperand {
CO_unspecified,
CO_src_color,
CO_one_minus_src_color,
CO_src_alpha,
CO_one_minus_src_alpha,
};
enum TexGen {
TG_unspecified,
TG_eye_sphere_map,
TG_world_cube_map,
TG_eye_cube_map,
TG_world_normal,
TG_eye_normal,
TG_world_position,
TG_eye_position,
TG_point_sprite,
};
enum QualityLevel {
QL_unspecified,
QL_default,
QL_fastest,
QL_normal,
QL_best,
};
INLINE void set_texture_type(TextureType texture_type);
INLINE TextureType get_texture_type() const;
INLINE void set_format(Format format);
INLINE Format get_format() const;
INLINE void set_compression_mode(CompressionMode mode);
INLINE CompressionMode get_compression_mode() const;
INLINE void set_wrap_mode(WrapMode mode);
INLINE WrapMode get_wrap_mode() const;
INLINE void set_wrap_u(WrapMode mode);
INLINE WrapMode get_wrap_u() const;
INLINE WrapMode determine_wrap_u() const;
INLINE void set_wrap_v(WrapMode mode);
INLINE WrapMode get_wrap_v() const;
INLINE WrapMode determine_wrap_v() const;
INLINE void set_wrap_w(WrapMode mode);
INLINE WrapMode get_wrap_w() const;
INLINE WrapMode determine_wrap_w() const;
INLINE void set_minfilter(FilterType type);
INLINE FilterType get_minfilter() const;
INLINE void set_magfilter(FilterType type);
INLINE FilterType get_magfilter() const;
INLINE void set_anisotropic_degree(int anisotropic_degree);
INLINE void clear_anisotropic_degree();
INLINE bool has_anisotropic_degree() const;
INLINE int get_anisotropic_degree() const;
INLINE void set_env_type(EnvType type);
INLINE EnvType get_env_type() const;
bool affects_polygon_alpha() const;
INLINE void set_combine_mode(CombineChannel channel, CombineMode cm);
INLINE CombineMode get_combine_mode(CombineChannel channel) const;
INLINE void set_combine_source(CombineChannel channel, int n, CombineSource cs);
INLINE CombineSource get_combine_source(CombineChannel channel, int n) const;
INLINE void set_combine_operand(CombineChannel channel, int n, CombineOperand co);
INLINE CombineOperand get_combine_operand(CombineChannel channel, int n) const;
INLINE void set_saved_result(bool saved_result);
INLINE bool get_saved_result() const;
INLINE void set_tex_gen(TexGen tex_gen);
INLINE TexGen get_tex_gen() const;
INLINE void set_quality_level(QualityLevel quality_level);
INLINE QualityLevel get_quality_level() const;
INLINE void set_stage_name(const std::string &stage_name);
INLINE void clear_stage_name();
INLINE bool has_stage_name() const;
INLINE const std::string &get_stage_name() const;
INLINE void set_priority(int priority);
INLINE void clear_priority();
INLINE bool has_priority() const;
INLINE int get_priority() const;
INLINE void set_color(const LColor &color);
INLINE void clear_color();
INLINE bool has_color() const;
INLINE const LColor &get_color() const;
INLINE void set_border_color(const LColor &border_color);
INLINE void clear_border_color();
INLINE bool has_border_color() const;
INLINE const LColor &get_border_color() const;
INLINE void set_uv_name(const std::string &uv_name);
INLINE void clear_uv_name();
INLINE bool has_uv_name() const;
INLINE const std::string &get_uv_name() const;
INLINE void set_rgb_scale(int rgb_scale);
INLINE void clear_rgb_scale();
INLINE bool has_rgb_scale() const;
INLINE int get_rgb_scale() const;
INLINE void set_alpha_scale(int alpha_scale);
INLINE void clear_alpha_scale();
INLINE bool has_alpha_scale() const;
INLINE int get_alpha_scale() const;
INLINE void set_alpha_filename(const Filename &filename);
INLINE void clear_alpha_filename();
INLINE bool has_alpha_filename() const;
INLINE const Filename &get_alpha_filename() const;
INLINE void set_alpha_fullpath(const Filename &fullpath);
INLINE const Filename &get_alpha_fullpath() const;
INLINE void set_alpha_file_channel(int alpha_file_channel);
INLINE void clear_alpha_file_channel();
INLINE bool has_alpha_file_channel() const;
INLINE int get_alpha_file_channel() const;
INLINE void set_multiview(bool multiview);
INLINE bool get_multiview() const;
INLINE void set_num_views(int num_views);
INLINE void clear_num_views();
INLINE bool has_num_views() const;
INLINE int get_num_views() const;
INLINE void set_read_mipmaps(bool read_mipmaps);
INLINE bool get_read_mipmaps() const;
INLINE void set_min_lod(double min_lod);
INLINE void clear_min_lod();
INLINE bool has_min_lod() const;
INLINE double get_min_lod() const;
INLINE void set_max_lod(double max_lod);
INLINE void clear_max_lod();
INLINE bool has_max_lod() const;
INLINE double get_max_lod() const;
INLINE void set_lod_bias(double lod_bias);
INLINE void clear_lod_bias();
INLINE bool has_lod_bias() const;
INLINE double get_lod_bias() const;
void clear_multitexture();
bool multitexture_over(EggTexture *other);
INLINE int get_multitexture_sort() const;
static TextureType string_texture_type(const std::string &string);
static Format string_format(const std::string &string);
static CompressionMode string_compression_mode(const std::string &string);
static WrapMode string_wrap_mode(const std::string &string);
static FilterType string_filter_type(const std::string &string);
static EnvType string_env_type(const std::string &string);
static CombineMode string_combine_mode(const std::string &string);
static CombineSource string_combine_source(const std::string &string);
static CombineOperand string_combine_operand(const std::string &string);
static TexGen string_tex_gen(const std::string &string);
static QualityLevel string_quality_level(const std::string &string);
PUBLISHED:
MAKE_PROPERTY(texture_type, get_texture_type, set_texture_type);
MAKE_PROPERTY(format, get_format, set_format);
MAKE_PROPERTY(compression_mode, get_compression_mode, set_compression_mode);
MAKE_PROPERTY(wrap_mode, get_wrap_mode, set_wrap_mode);
MAKE_PROPERTY(wrap_u, get_wrap_u, set_wrap_u);
MAKE_PROPERTY(wrap_v, get_wrap_v, set_wrap_v);
MAKE_PROPERTY(wrap_w, get_wrap_w, set_wrap_w);
MAKE_PROPERTY(minfilter, get_minfilter, set_minfilter);
MAKE_PROPERTY(magfilter, get_magfilter, set_magfilter);
MAKE_PROPERTY2(anisotropic_degree, has_anisotropic_degree, get_anisotropic_degree,
set_anisotropic_degree, clear_anisotropic_degree);
MAKE_PROPERTY(env_type, get_env_type, set_env_type);
MAKE_PROPERTY(saved_result, get_saved_result, set_saved_result);
MAKE_PROPERTY(tex_gen, get_tex_gen, set_tex_gen);
MAKE_PROPERTY(quality_level, get_quality_level, set_quality_level);
MAKE_PROPERTY2(stage_name, has_stage_name, get_stage_name,
set_stage_name, clear_stage_name);
MAKE_PROPERTY2(priority, has_priority, get_priority,
set_priority, clear_priority);
MAKE_PROPERTY2(color, has_color, get_color,
set_color, clear_color);
MAKE_PROPERTY2(border_color, has_border_color, get_border_color,
set_border_color, clear_border_color);
MAKE_PROPERTY2(uv_name, has_uv_name, get_uv_name,
set_uv_name, clear_uv_name);
MAKE_PROPERTY2(rgb_scale, has_rgb_scale, get_rgb_scale,
set_rgb_scale, clear_rgb_scale);
MAKE_PROPERTY2(alpha_scale, has_alpha_scale, get_alpha_scale,
set_alpha_scale, clear_alpha_scale);
MAKE_PROPERTY2(alpha_filename, has_alpha_filename, get_alpha_filename,
set_alpha_filename, clear_alpha_filename);
MAKE_PROPERTY(alpha_fullpath, get_alpha_fullpath, set_alpha_fullpath);
MAKE_PROPERTY2(alpha_file_channel, has_alpha_file_channel, get_alpha_file_channel,
set_alpha_file_channel, clear_alpha_file_channel);
MAKE_PROPERTY(multiview, get_multiview, set_multiview);
MAKE_PROPERTY2(num_views, has_num_views, get_num_views,
set_num_views, clear_num_views);
MAKE_PROPERTY(read_mipmaps, get_read_mipmaps, set_read_mipmaps);
MAKE_PROPERTY2(min_lod, has_min_lod, get_min_lod,
set_min_lod, clear_min_lod);
MAKE_PROPERTY2(max_lod, has_max_lod, get_max_lod,
set_max_lod, clear_max_lod);
MAKE_PROPERTY2(lod_bias, has_lod_bias, get_lod_bias,
set_lod_bias, clear_lod_bias);
MAKE_PROPERTY(multitexture_sort, get_multitexture_sort);
public:
virtual EggTransform *as_transform();
protected:
virtual bool egg_start_parse_body();
private:
typedef pset<EggTexture *> MultiTextures;
bool r_min_multitexture_sort(int sort, MultiTextures &cycle_detector);
enum Flags {
F_has_alpha_filename = 0x0002,
F_has_anisotropic_degree = 0x0004,
F_has_alpha_file_channel = 0x0008,
F_has_stage_name = 0x0010,
F_has_uv_name = 0x0020,
F_has_priority = 0x0040,
F_has_color = 0x0080,
F_has_rgb_scale = 0x0100,
F_has_alpha_scale = 0x0200,
F_has_border_color = 0x0400,
F_has_num_views = 0x0800,
F_has_min_lod = 0x1000,
F_has_max_lod = 0x2000,
F_has_lod_bias = 0x4000,
};
TextureType _texture_type;
Format _format;
CompressionMode _compression_mode;
WrapMode _wrap_mode, _wrap_u, _wrap_v, _wrap_w;
FilterType _minfilter, _magfilter;
int _anisotropic_degree;
EnvType _env_type;
bool _saved_result;
bool _multiview;
int _num_views;
TexGen _tex_gen;
QualityLevel _quality_level;
std::string _stage_name;
int _priority;
LColor _color;
LColor _border_color;
std::string _uv_name;
int _rgb_scale;
int _alpha_scale;
int _flags;
Filename _alpha_filename;
Filename _alpha_fullpath;
int _alpha_file_channel;
bool _read_mipmaps;
int _multitexture_sort;
double _min_lod;
double _max_lod;
double _lod_bias;
class SourceAndOperand {
public:
INLINE SourceAndOperand();
CombineSource _source;
CombineOperand _operand;
};
class Combiner {
public:
INLINE Combiner();
CombineMode _mode;
SourceAndOperand _ops[CI_num_indices];
};
Combiner _combiner[CC_num_channels];
// This is the set of all of the textures that are multitextured on top of
// (and under) this one. This is filled in by multitexture_over().
MultiTextures _over_textures, _under_textures;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggFilenameNode::init_type();
EggRenderMode::init_type();
register_type(_type_handle, "EggTexture",
EggFilenameNode::get_class_type(),
EggRenderMode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
/**
* An STL function object for sorting textures into order by properties.
* Returns true if the two referenced EggTexture pointers are in sorted order,
* false otherwise.
*/
class EXPCL_PANDA_EGG UniqueEggTextures {
public:
INLINE UniqueEggTextures(int eq = ~0);
INLINE bool operator ()(const EggTexture *t1, const EggTexture *t2) const;
int _eq;
};
INLINE std::ostream &operator << (std::ostream &out, const EggTexture &n) {
return out << n.get_filename();
}
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::TextureType texture_type);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::Format format);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::CompressionMode mode);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::WrapMode mode);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::FilterType type);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::EnvType type);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::CombineMode cm);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::CombineChannel cc);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::CombineSource cs);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::CombineOperand co);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::TexGen tex_gen);
EXPCL_PANDA_EGG std::ostream &operator << (std::ostream &out, EggTexture::QualityLevel quality_level);
#include "eggTexture.I"
#endif