97 lines
2.7 KiB
Text
97 lines
2.7 KiB
Text
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggVertexPool.I
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* @author drose
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* @date 1999-01-16
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*/
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/**
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* Returns true if the indicated vertex has been defined in the vertex pool,
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* false otherwise. This does not include forward references.
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*/
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INLINE bool EggVertexPool::
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has_vertex(int index) const {
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return get_vertex(index) != nullptr;
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}
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/**
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* Returns the vertex in the pool with the indicated index number, or NULL if
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* no vertices have that index number.
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*/
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INLINE EggVertex *EggVertexPool::
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operator [](int index) const {
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return get_vertex(index);
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}
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/**
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* Allocates and returns a new vertex from the pool. This is one of three
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* ways to add new vertices to a vertex pool.
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*/
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INLINE EggVertex *EggVertexPool::
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make_new_vertex() {
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PT(EggVertex) vertex = new EggVertex;
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return add_vertex(vertex);
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}
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/**
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* Allocates and returns a new vertex from the pool. This is one of three
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* ways to add new vertices to a vertex pool.
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*
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* This flavor of make_new_vertex() explicitly sets the vertex position as it
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* is allocated. It does not attempt to share vertices.
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*/
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INLINE EggVertex *EggVertexPool::
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make_new_vertex(double pos) {
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EggVertex *vertex = make_new_vertex();
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vertex->set_pos(pos);
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return vertex;
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}
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/**
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* Allocates and returns a new vertex from the pool. This is one of three
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* ways to add new vertices to a vertex pool.
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*
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* This flavor of make_new_vertex() explicitly sets the vertex position as it
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* is allocated. It does not attempt to share vertices.
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*/
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INLINE EggVertex *EggVertexPool::
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make_new_vertex(const LPoint2d &pos) {
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EggVertex *vertex = make_new_vertex();
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vertex->set_pos(pos);
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return vertex;
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}
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/**
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* Allocates and returns a new vertex from the pool. This is one of three
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* ways to add new vertices to a vertex pool.
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*
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* This flavor of make_new_vertex() explicitly sets the vertex position as it
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* is allocated. It does not attempt to share vertices.
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*/
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INLINE EggVertex *EggVertexPool::
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make_new_vertex(const LPoint3d &pos) {
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EggVertex *vertex = make_new_vertex();
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vertex->set_pos(pos);
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return vertex;
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}
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/**
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* Allocates and returns a new vertex from the pool. This is one of three
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* ways to add new vertices to a vertex pool.
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*
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* This flavor of make_new_vertex() explicitly sets the vertex position as it
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* is allocated. It does not attempt to share vertices.
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*/
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INLINE EggVertex *EggVertexPool::
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make_new_vertex(const LPoint4d &pos) {
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EggVertex *vertex = make_new_vertex();
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vertex->set_pos(pos);
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return vertex;
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}
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