historical/toontown-classic.git/panda/include/fisheyeMaker.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file fisheyeMaker.h
* @author drose
* @date 2005-10-03
*/
#ifndef FISHEYEMAKER_H
#define FISHEYEMAKER_H
#include "pandabase.h"
#include "pandaNode.h"
#include "pointerTo.h"
#include "namable.h"
class GeomVertexWriter;
/**
* This class is similar to CardMaker, but instead of generating ordinary
* cards, it generates a circular rose that represents the projection of a 3-D
* scene through a fisheye lens. The texture coordinates of the rose are
* defined so that each 2-D vertex has a 3-D UVW that reflects the
* corresponding position in 3-D space of that particular vertex.
*
* This class is particularly suited for converting cube maps to sphere maps.
*/
class EXPCL_PANDA_GRUTIL FisheyeMaker : public Namable {
PUBLISHED:
INLINE explicit FisheyeMaker(const std::string &name);
INLINE ~FisheyeMaker();
void reset();
void set_fov(PN_stdfloat fov);
INLINE void set_num_vertices(int num_vertices);
INLINE void set_square_inscribed(bool square_inscribed, PN_stdfloat square_radius);
INLINE void set_reflection(bool reflection);
PT(PandaNode) generate();
private:
void add_vertex(GeomVertexWriter &vertex, GeomVertexWriter &texcoord,
PN_stdfloat r, PN_stdfloat a);
void add_square_vertex(GeomVertexWriter &vertex, GeomVertexWriter &texcoord,
PN_stdfloat a);
PN_stdfloat _fov;
PN_stdfloat _half_fov_rad;
int _num_vertices;
bool _square_inscribed;
PN_stdfloat _square_radius;
PN_stdfloat _reflect;
};
#include "fisheyeMaker.I"
#endif