historical/toontown-classic.git/panda/include/fltVertex.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file fltVertex.h
* @author drose
* @date 2000-08-25
*/
#ifndef FLTVERTEX_H
#define FLTVERTEX_H
#include "pandatoolbase.h"
#include "fltRecord.h"
#include "fltPackedColor.h"
#include "luse.h"
/**
* Represents a single vertex in the vertex palette. Flt files index vertices
* by their byte offset in the vertex palette; within this library, we map
* those byte offsets to pointers automatically.
*
* This may represent a vertex with or without a normal or texture
* coordinates.
*/
class FltVertex : public FltRecord {
public:
FltVertex(FltHeader *header);
FltOpcode get_opcode() const;
int get_record_length() const;
enum Flags {
F_hard_edge = 0x8000,
F_normal_frozen = 0x4000,
F_no_color = 0x2000,
F_packed_color = 0x1000
};
int _color_name_index;
unsigned int _flags;
LPoint3d _pos;
LPoint3 _normal;
LPoint2 _uv;
FltPackedColor _packed_color;
int _color_index;
bool _has_normal;
bool _has_uv;
public:
INLINE bool has_color() const;
LColor get_color() const;
INLINE void set_color(const LColor &color);
LRGBColor get_rgb() const;
void set_rgb(const LRGBColor &rgb);
protected:
virtual bool extract_record(FltRecordReader &reader);
virtual bool build_record(FltRecordWriter &writer) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
FltRecord::init_type();
register_type(_type_handle, "FltVertex",
FltRecord::get_class_type());
}
private:
static TypeHandle _type_handle;
friend class FltHeader;
};
#include "fltVertex.I"
#endif