71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
|
/**
|
||
|
* PANDA 3D SOFTWARE
|
||
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||
|
*
|
||
|
* All use of this software is subject to the terms of the revised BSD
|
||
|
* license. You should have received a copy of this license along
|
||
|
* with this source code in a file named "LICENSE."
|
||
|
*
|
||
|
* @file gamepadButton.h
|
||
|
* @author rdb
|
||
|
* @date 2015-08-21
|
||
|
*/
|
||
|
|
||
|
#ifndef GAMEPADBUTTON_H
|
||
|
#define GAMEPADBUTTON_H
|
||
|
|
||
|
#include "pandabase.h"
|
||
|
|
||
|
#include "buttonHandle.h"
|
||
|
|
||
|
/**
|
||
|
* This class is just used as a convenient namespace for grouping all of these
|
||
|
* handy functions that return buttons which map to gamepad buttons.
|
||
|
*/
|
||
|
class EXPCL_PANDA_PUTIL GamepadButton {
|
||
|
PUBLISHED:
|
||
|
static ButtonHandle lstick();
|
||
|
static ButtonHandle rstick();
|
||
|
static ButtonHandle lshoulder();
|
||
|
static ButtonHandle rshoulder();
|
||
|
static ButtonHandle ltrigger();
|
||
|
static ButtonHandle rtrigger();
|
||
|
static ButtonHandle lgrip();
|
||
|
static ButtonHandle rgrip();
|
||
|
|
||
|
static ButtonHandle dpad_left();
|
||
|
static ButtonHandle dpad_right();
|
||
|
static ButtonHandle dpad_up();
|
||
|
static ButtonHandle dpad_down();
|
||
|
|
||
|
static ButtonHandle back();
|
||
|
static ButtonHandle guide();
|
||
|
static ButtonHandle start();
|
||
|
|
||
|
static ButtonHandle next();
|
||
|
static ButtonHandle previous();
|
||
|
|
||
|
static ButtonHandle face_a();
|
||
|
static ButtonHandle face_b();
|
||
|
static ButtonHandle face_c();
|
||
|
static ButtonHandle face_x();
|
||
|
static ButtonHandle face_y();
|
||
|
static ButtonHandle face_z();
|
||
|
|
||
|
static ButtonHandle face_1();
|
||
|
static ButtonHandle face_2();
|
||
|
|
||
|
// Flight stick buttons, takes zero-based index. First is always trigger.
|
||
|
static ButtonHandle trigger();
|
||
|
static ButtonHandle joystick(int button_number);
|
||
|
static ButtonHandle hat_up();
|
||
|
static ButtonHandle hat_down();
|
||
|
static ButtonHandle hat_left();
|
||
|
static ButtonHandle hat_right();
|
||
|
|
||
|
public:
|
||
|
static void init_gamepad_buttons();
|
||
|
};
|
||
|
|
||
|
#endif
|