historical/toontown-classic.git/panda/include/geomPrimitive.h

417 lines
15 KiB
C
Raw Normal View History

2024-01-16 11:20:27 -06:00
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file geomPrimitive.h
* @author drose
* @date 2005-03-06
*/
#ifndef GEOMPRIMITIVE_H
#define GEOMPRIMITIVE_H
#include "pandabase.h"
#include "geomEnums.h"
#include "geomVertexArrayData.h"
#include "geomVertexData.h"
#include "copyOnWriteObject.h"
#include "luse.h"
#include "updateSeq.h"
#include "pointerTo.h"
#include "pta_int.h"
#include "pStatCollector.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "cycleDataStageReader.h"
#include "cycleDataStageWriter.h"
#include "pipelineCycler.h"
#include "deletedChain.h"
class PreparedGraphicsObjects;
class IndexBufferContext;
class GraphicsStateGuardianBase;
class FactoryParams;
class GeomPrimitivePipelineReader;
/**
* This is an abstract base class for a family of classes that represent the
* fundamental geometry primitives that may be stored in a Geom.
*
* They all have in common the fact that they are defined by tables of vertex
* data stored in a GeomVertexData object. Each GeomPrimitive object contains
* an ordered list of integers, which index into the vertex array defined by
* the GeomVertexData and define the particular vertices of the GeomVertexData
* that are used for this primitive.
*
* The meaning of a given arrangement of vertices is defined by each
* individual primitive type; for instance, a GeomTriangle renders a triangle
* from each three consecutive vertices, while a GeomTriangleStrip renders a
* strip of (n - 2) connected triangles from each sequence of n vertices.
*/
class EXPCL_PANDA_GOBJ GeomPrimitive : public CopyOnWriteObject, public GeomEnums {
protected:
GeomPrimitive();
virtual PT(CopyOnWriteObject) make_cow_copy();
PUBLISHED:
explicit GeomPrimitive(UsageHint usage_hint);
GeomPrimitive(const GeomPrimitive &copy);
void operator = (const GeomPrimitive &copy);
virtual ~GeomPrimitive();
ALLOC_DELETED_CHAIN(GeomPrimitive);
virtual PT(GeomPrimitive) make_copy() const=0;
virtual PrimitiveType get_primitive_type() const=0;
virtual int get_geom_rendering() const;
MAKE_PROPERTY(primitive_type, get_primitive_type);
MAKE_PROPERTY(geom_rendering, get_geom_rendering);
INLINE ShadeModel get_shade_model() const;
INLINE void set_shade_model(ShadeModel shade_model);
MAKE_PROPERTY(shade_model, get_shade_model);
INLINE UsageHint get_usage_hint() const;
void set_usage_hint(UsageHint usage_hint);
MAKE_PROPERTY(usage_hint, get_usage_hint);
INLINE NumericType get_index_type() const;
void set_index_type(NumericType index_type);
MAKE_PROPERTY(index_type, get_index_type);
// The following published methods are provided for safe, high-level
// iteration through the vertices and sub-primitives within the
// GeomPrimitive class. These work correctly regardless of the primitive
// type and without depending on knowledge about the way primitives' lengths
// are encoded. You can also safely build up a composite primitive using
// these methods.
INLINE bool is_composite() const;
INLINE bool is_indexed() const;
INLINE int get_first_vertex() const;
INLINE int get_num_vertices() const;
INLINE int get_vertex(int i) const;
MAKE_SEQ(get_vertex_list, get_num_vertices, get_vertex);
void add_vertex(int vertex);
INLINE void add_vertices(int v1, int v2);
INLINE void add_vertices(int v1, int v2, int v3);
INLINE void add_vertices(int v1, int v2, int v3, int v4);
void add_consecutive_vertices(int start, int num_vertices);
void add_next_vertices(int num_vertices);
void reserve_num_vertices(int num_vertices);
bool close_primitive();
void clear_vertices();
void offset_vertices(int offset);
void offset_vertices(int offset, int begin_row, int end_row);
void make_nonindexed(GeomVertexData *dest, const GeomVertexData *source);
void pack_vertices(GeomVertexData *dest, const GeomVertexData *source);
void make_indexed();
INLINE int get_num_primitives() const;
int get_primitive_start(int n) const;
int get_primitive_end(int n) const;
int get_primitive_num_vertices(int n) const;
int get_num_used_vertices() const;
INLINE int get_num_faces() const;
INLINE int get_primitive_num_faces(int n) const;
INLINE int get_min_vertex() const;
int get_primitive_min_vertex(int n) const;
INLINE int get_max_vertex() const;
int get_primitive_max_vertex(int n) const;
CPT(GeomPrimitive) decompose() const;
CPT(GeomPrimitive) rotate() const;
CPT(GeomPrimitive) doubleside() const;
CPT(GeomPrimitive) reverse() const;
CPT(GeomPrimitive) match_shade_model(ShadeModel shade_model) const;
CPT(GeomPrimitive) make_points() const;
CPT(GeomPrimitive) make_lines() const;
CPT(GeomPrimitive) make_patches() const;
virtual CPT(GeomPrimitive) make_adjacency() const;
int get_num_bytes() const;
INLINE int get_data_size_bytes() const;
INLINE UpdateSeq get_modified() const;
MAKE_PROPERTY(num_bytes, get_num_bytes);
MAKE_PROPERTY(data_size_bytes, get_data_size_bytes);
MAKE_PROPERTY(modified, get_modified);
bool request_resident(Thread *current_thread = Thread::get_current_thread()) const;
INLINE bool check_valid(const GeomVertexData *vertex_data) const;
INLINE bool check_valid(const GeomVertexDataPipelineReader *data_reader) const;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent_level) const;
PUBLISHED:
/*
* These public methods are not intended for high-level usage. They are
* public so that low-level code that absolutely needs fast access to the
* primitive data can get to it, but using them requires knowledge about how
* the component primitives are encoded within the GeomPrimitive class, and
* it's easy to screw something up. Also, if too many code samples depend on
* this internal knowledge, it may make it difficult to extend this class
* later. It is recommended that application-level code use the above
* interfaces instead.
*/
INLINE CPT(GeomVertexArrayData) get_vertices() const;
INLINE CPT(GeomVertexArrayDataHandle) get_vertices_handle(Thread *current_thread) const;
PT(GeomVertexArrayData) modify_vertices(int num_vertices = -1);
INLINE PT(GeomVertexArrayDataHandle) modify_vertices_handle(Thread *current_thread);
void set_vertices(const GeomVertexArrayData *vertices, int num_vertices = -1);
void set_nonindexed_vertices(int first_vertex, int num_vertices);
INLINE int get_index_stride() const;
INLINE int get_strip_cut_index() const;
MAKE_PROPERTY(index_stride, get_index_stride);
MAKE_PROPERTY(strip_cut_index, get_strip_cut_index);
INLINE CPTA_int get_ends() const;
PTA_int modify_ends();
void set_ends(PTA_int ends);
INLINE CPT(GeomVertexArrayData) get_mins() const;
INLINE CPT(GeomVertexArrayData) get_maxs() const;
MAKE_PROPERTY(mins, get_mins);
MAKE_PROPERTY(maxs, get_maxs);
void set_minmax(int min_vertex, int max_vertex,
GeomVertexArrayData *mins, GeomVertexArrayData *maxs);
void clear_minmax();
virtual int get_num_vertices_per_primitive() const;
virtual int get_min_num_vertices_per_primitive() const;
virtual int get_num_unused_vertices_per_primitive() const;
MAKE_PROPERTY(num_vertices_per_primitive, get_num_vertices_per_primitive);
MAKE_PROPERTY(min_num_vertices_per_primitive, get_min_num_vertices_per_primitive);
MAKE_PROPERTY(num_unused_vertices_per_primitive, get_num_unused_vertices_per_primitive);
public:
void prepare(PreparedGraphicsObjects *prepared_objects);
bool is_prepared(PreparedGraphicsObjects *prepared_objects) const;
IndexBufferContext *prepare_now(PreparedGraphicsObjects *prepared_objects,
GraphicsStateGuardianBase *gsg);
bool release(PreparedGraphicsObjects *prepared_objects);
int release_all();
static const GeomVertexArrayFormat *get_index_format(NumericType index_type);
INLINE const GeomVertexArrayFormat *get_index_format() const;
INLINE PT(GeomVertexArrayData) make_index_data() const;
private:
static CPT(GeomVertexArrayFormat) make_index_format(NumericType index_type);
void clear_prepared(PreparedGraphicsObjects *prepared_objects);
static int get_highest_index_value(NumericType index_type);
static int get_strip_cut_index(NumericType index_type);
public:
virtual bool draw(GraphicsStateGuardianBase *gsg,
const GeomPrimitivePipelineReader *reader,
bool force) const=0;
void calc_tight_bounds(LPoint3 &min_point, LPoint3 &max_point,
PN_stdfloat &sq_center_dist, bool &found_any,
const GeomVertexData *vertex_data,
bool got_mat, const LMatrix4 &mat,
const InternalName *column_name,
Thread *current_thread) const;
void calc_sphere_radius(const LPoint3 &center,
PN_stdfloat &sq_radius, bool &found_any,
const GeomVertexData *vertex_data,
Thread *current_thread) const;
protected:
virtual CPT(GeomPrimitive) decompose_impl() const;
virtual CPT(GeomVertexArrayData) rotate_impl() const;
virtual CPT(GeomPrimitive) doubleside_impl() const;
virtual CPT(GeomPrimitive) reverse_impl() const;
virtual bool requires_unused_vertices() const;
virtual void append_unused_vertices(GeomVertexArrayData *vertices,
int vertex);
private:
class CData;
void recompute_minmax(CData *cdata);
void do_make_indexed(CData *cdata);
void consider_elevate_index_type(CData *cdata, int vertex);
void do_set_index_type(CData *cdata, NumericType index_type);
PT(GeomVertexArrayData) do_modify_vertices(CData *cdata);
private:
// A GeomPrimitive keeps a list (actually, a map) of all the
// PreparedGraphicsObjects tables that it has been prepared into. Each PGO
// conversely keeps a list (a set) of all the Geoms that have been prepared
// there. When either destructs, it removes itself from the other's list.
typedef pmap<PreparedGraphicsObjects *, IndexBufferContext *> Contexts;
Contexts _contexts;
// This is the data that must be cycled between pipeline stages.
class EXPCL_PANDA_GOBJ CData : public CycleData {
public:
INLINE CData();
INLINE CData(const CData &copy);
ALLOC_DELETED_CHAIN(CData);
virtual CycleData *make_copy() const;
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void fillin(DatagramIterator &scan, BamReader *manager);
virtual TypeHandle get_parent_type() const {
return GeomPrimitive::get_class_type();
}
ShadeModel _shade_model;
int _first_vertex;
int _num_vertices;
NumericType _index_type;
UsageHint _usage_hint;
COWPT(GeomVertexArrayData) _vertices;
PTA_int _ends;
COWPT(GeomVertexArrayData) _mins;
COWPT(GeomVertexArrayData) _maxs;
UpdateSeq _modified;
bool _got_minmax;
unsigned int _min_vertex;
unsigned int _max_vertex;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
register_type(_type_handle, "GeomPrimitive::CData");
}
private:
static TypeHandle _type_handle;
friend class GeomPrimitive;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
typedef CycleDataStageReader<CData> CDStageReader;
typedef CycleDataStageWriter<CData> CDStageWriter;
private:
static PStatCollector _decompose_pcollector;
static PStatCollector _doubleside_pcollector;
static PStatCollector _reverse_pcollector;
static PStatCollector _rotate_pcollector;
public:
virtual void write_datagram(BamWriter *manager, Datagram &dg);
virtual void finalize(BamReader *manager);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CopyOnWriteObject::init_type();
register_type(_type_handle, "GeomPrimitive",
CopyOnWriteObject::get_class_type());
CData::init_type();
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class Geom;
friend class PreparedGraphicsObjects;
friend class GeomPrimitivePipelineReader;
};
/**
* Encapsulates the data from a GeomPrimitive, pre-fetched for one stage of
* the pipeline.
*/
class EXPCL_PANDA_GOBJ GeomPrimitivePipelineReader : public GeomEnums {
public:
INLINE GeomPrimitivePipelineReader(CPT(GeomPrimitive) object, Thread *current_thread);
GeomPrimitivePipelineReader(const GeomPrimitivePipelineReader &copy) = delete;
INLINE ~GeomPrimitivePipelineReader();
ALLOC_DELETED_CHAIN(GeomPrimitivePipelineReader);
GeomPrimitivePipelineReader &operator = (const GeomPrimitivePipelineReader &copy) = delete;
INLINE const GeomPrimitive *get_object() const;
INLINE Thread *get_current_thread() const;
void check_minmax() const;
INLINE ShadeModel get_shade_model() const;
INLINE UsageHint get_usage_hint() const;
INLINE NumericType get_index_type() const;
INLINE bool is_indexed() const;
int get_first_vertex() const;
INLINE int get_num_vertices() const;
int get_vertex(int i) const;
int get_num_primitives() const;
void get_referenced_vertices(BitArray &bits) const;
INLINE int get_min_vertex() const;
INLINE int get_max_vertex() const;
INLINE int get_data_size_bytes() const;
INLINE UpdateSeq get_modified() const;
bool check_valid(const GeomVertexDataPipelineReader *data_reader) const;
INLINE int get_index_stride() const;
INLINE const unsigned char *get_read_pointer(bool force) const;
INLINE int get_strip_cut_index() const;
INLINE CPTA_int get_ends() const;
INLINE CPT(GeomVertexArrayData) get_mins() const;
INLINE CPT(GeomVertexArrayData) get_maxs() const;
INLINE IndexBufferContext *prepare_now(PreparedGraphicsObjects *prepared_objects,
GraphicsStateGuardianBase *gsg) const;
INLINE bool draw(GraphicsStateGuardianBase *gsg, bool force) const;
private:
CPT(GeomPrimitive) _object;
Thread *_current_thread;
const GeomPrimitive::CData *_cdata;
CPT(GeomVertexArrayData) _vertices;
const GeomVertexArrayData::CData *_vertices_cdata;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
register_type(_type_handle, "GeomPrimitivePipelineReader");
}
private:
static TypeHandle _type_handle;
};
INLINE std::ostream &operator << (std::ostream &out, const GeomPrimitive &obj);
#include "geomPrimitive.I"
#endif